Computer Vision

Algorithms and Applications
Author: Richard Szeliski
Publisher: Springer Science & Business Media
ISBN: 9781848829350
Category: Computers
Page: 812
View: 2666
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Computer Vision: Algorithms and Applications explores the variety of techniques commonly used to analyze and interpret images. It also describes challenging real-world applications where vision is being successfully used, both for specialized applications such as medical imaging, and for fun, consumer-level tasks such as image editing and stitching, which students can apply to their own personal photos and videos. More than just a source of “recipes,” this exceptionally authoritative and comprehensive textbook/reference also takes a scientific approach to basic vision problems, formulating physical models of the imaging process before inverting them to produce descriptions of a scene. These problems are also analyzed using statistical models and solved using rigorous engineering techniques. Topics and features: structured to support active curricula and project-oriented courses, with tips in the Introduction for using the book in a variety of customized courses; presents exercises at the end of each chapter with a heavy emphasis on testing algorithms and containing numerous suggestions for small mid-term projects; provides additional material and more detailed mathematical topics in the Appendices, which cover linear algebra, numerical techniques, and Bayesian estimation theory; suggests additional reading at the end of each chapter, including the latest research in each sub-field, in addition to a full Bibliography at the end of the book; supplies supplementary course material for students at the associated website, http://szeliski.org/Book/. Suitable for an upper-level undergraduate or graduate-level course in computer science or engineering, this textbook focuses on basic techniques that work under real-world conditions and encourages students to push their creative boundaries. Its design and exposition also make it eminently suitable as a unique reference to the fundamental techniques and current research literature in computer vision.

Computer Vision

Einführung in die Verarbeitung und Analyse digitaler Bilder
Author: Lutz Priese
Publisher: Springer-Verlag
ISBN: 3662451298
Category: Computers
Page: 332
View: 9614
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Der Autor erläutert in dieser Einführung auf Bachelorniveau die in der Computer Vision verwendeten technischen Ausdrücke: Grundlagen des menschlichen Sehens, Farbe, exakte Begriffsbestimmungen zum Thema "Bild", Transformationen, lineare und nicht-lineare Filter, Fouriertransformation, Morphologie, Merkmale im Bild wie Kanten, Ecken, geometrische Formen mittels Hough-Transformation, diverse Hüllen und Skelettierung. Ferner höhere Merkmale wie SIFT, Shape-Context und statistische Merkmale, Texturmerkmale. Die Bestimmung von Segmenten (zusammenhängende Regionen ähnlicher Farben oder Grauwerte) wird in einem eigenen Kapitel ausführlich behandelt.

Computer Vision

Systems, Theory and Applications
Author: Anup Basu,Xiaobo Li
Publisher: World Scientific
ISBN: 9789810213923
Category: Computers
Page: 257
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This book contains a selection of papers which were presented at the Vision Interface '92 Conference. It also includes several invited articles from prominent researchers in the field, suggesting future directions in Computer Vision.

Computer Vision Systems

8th International Conference, ICVS 2011, Sophia Antipolis, France, September 20-22, 2011, Proceedings
Author: James L. Crowley,Bruce Draper,Monique Thonnat
Publisher: Springer Science & Business Media
ISBN: 3642239676
Category: Computers
Page: 222
View: 9004
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This book constitutes the refereed proceedings of the 8th International Conference on Computer Vision Systems, ICVS 2011, held in Sophia Antipolis, France, in September 2009. The 22 revised papers presented were carefully reviewed and selected from 58 submissions. The papers are organized in topical sections on vision systems, control of perception, performance evaluation, activity recognition, and knowledge directed vision.

Computer Vision

Räumliche Information aus digitalen Bildern
Author: Reinhard Klette,Andreas Koschan,Karsten Schlüns
Publisher: Springer-Verlag
ISBN: 3663119998
Category: Technology & Engineering
Page: 382
View: 3854
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Dieses Lehrbuch behandelt die Grundlagen, Algorithmen und Anwendungen eines Teilbereichs der digitalen Bildverarbeitung: die Szenenanalyse bzw. die 3D-Bildanalyse. Methoden der Bildbearbeitung und der Musteranalyse stellen Werkzeuge dar, um aus den Bildinformationen von dreidimensionalen Objekten Ausgangsdaten für die Bildinterpretation zu erzeugen.

Computer Vision


Author: Linda G. Shapiro,George C. Stockman
Publisher: N.A
ISBN: 9780130307965
Category: Biography & Autobiography
Page: 580
View: 1012
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Using a progressive intuitive/mathematical approach, this introduction to computer vision provides necessary theory and examples for practitioners who work in fields where significant information must be extracted automatically from images-- including those interested in multimedia, art and design, geographic information systems, and image databases, in addition to the traditional areas of automation, image science, medical imaging, remote sensing and computer cartography. The book provides a basic set of fundamental concepts, (representations of image information, extraction of 3D scene information from 2D images, etc.) algorithms for analyzing images, and discusses some of the exciting evolving application areas of computer vision. The approach is language and software independent, and includes two significant commercial case studies. Imaging and Image Representation. Binary Image Analysis. Pattern Recognition Concepts. Filtering and Enhancing Images. Color and Shading. Texture. Content-Based Image Retrieval. Motion from 2D Image Sequences. Image Segmentation. Matching in 2D. Perceiving 3D from 2D Images. 3D Sensing and Object Pose Computation. 3D Models and Matching. Virtual Reality. Case Studies. For practitioners in any field where information must be extracted automatically from images.

Computer Vision Systems


Author: Allen Hanson
Publisher: Elsevier
ISBN: 0323151205
Category: Technology & Engineering
Page: 418
View: 6876
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Computer Vision Systems is a collection of papers presented at the Workshop on Computer Vision Systems held at the University of Massachusetts in Amherst, Massachusetts, on June 1-3, 1977. Contributors discuss the breadth of problems that must be taken into account in the development of general computer vision systems. Topics covered include the application of system engineering techniques to the design of artificial intelligence systems; representation and segmentation of natural scenes; and pragmatic aspects of machine vision. Psychophysical measures of representation and interpretation are also considered. This monograph is divided into four sections: Issues and Research Strategies, Segmentation, Theory and Psychology, and Systems. The first chapter explores the problem of recovering the intrinsic characteristics of scenes from images, along with its implications for machine and human vision. The discussion then turns to special-purpose low-level vision systems that can be flexibly reconfigured as the need arises; design, development, and implementation of large systems from the human engineering point of view; and representation of visual information. The next section examines hierarchical relaxation for waveform parsing; the topology and semantics of intensity arrays; and visual images as spatial representations in active memory. The use of edge cues to recognize real-world objects is also analyzed. This text will be a useful resource for systems designers, computer engineers, and scientists as well as psychologists.

Color in Computer Vision

Fundamentals and Applications
Author: Theo Gevers,Arjan Gijsenij,Joost van de Weijer,Jan-Mark Geusebroek
Publisher: John Wiley & Sons
ISBN: 1118350065
Category: Technology & Engineering
Page: 384
View: 4967
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While the field of computer vision drives many of today’sdigital technologies and communication networks, the topic of colorhas emerged only recently in most computer vision applications. Oneof the most extensive works to date on color in computer vision,this book provides a complete set of tools for working with colorin the field of image understanding. Based on the authors’ intense collaboration for more thana decade and drawing on the latest thinking in the field ofcomputer science, the book integrates topics from color science andcomputer vision, clearly linking theories, techniques, machinelearning, and applications. The fundamental basics, sampleapplications, and downloadable versions of the software and datasets are also included. Clear, thorough, and practical, Colorin Computer Vision explains: Computer vision, including color-driven algorithms andquantitative results of various state-of-the-art methods Color science topics such as color systems, color reflectionmechanisms, color invariance, and color constancy Digital image processing, including edge detection, featureextraction, image segmentation, and image transformations Signal processing techniques for the development of both imageprocessing and machine learning Robotics and artificial intelligence, including such topics assupervised learning and classifiers for object and scenecategorization Researchers and professionals in computer science,computer vision, color science, electrical engineering, and signalprocessing will learn how to implement color in computer visionapplications and gain insight into future developments in thisdynamic and expanding field.

Computer Vision Systems

7th International Conference on Computer Vision Systems, ICVS 2009 Liège, Belgium, October 13-15, 2009, Proceedings
Author: Mario Fritz,Bernt Schiele,Justus H. Piater
Publisher: Springer Science & Business Media
ISBN: 3642046665
Category: Computers
Page: 456
View: 2052
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This book constitutes the refereed proceedings of the 7th International Conference on Computer Vision Systems, ICVS 2009, held in Liege, Belgium, October 13-15, 2009. The 21 papers for oral presentation presented together with 24 poster presentations and 2 invited papers were carefully reviewed and selected from 96 submissions. The papers are organized in topical sections on human-machine-interaction, sensors, features and representations, stereo, 3D and optical flow, calibration and registration, mobile and autonomous systems, evaluation, studies and applications, learning, recognition and adaption.

Data Segmentation and Model Selection for Computer Vision

A Statistical Approach
Author: Alireza Bab-Hadiashar,David Suter
Publisher: Springer Science & Business Media
ISBN: 038721528X
Category: Computers
Page: 208
View: 5183
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This edited volume explores several issues relating to parametric segmentation including robust operations, model selection criteria and automatic model selection, plus 2D and 3D scene segmentation. Emphasis is placed on robust model selection with techniques such as robust Mallows Cp, least K-th order statistical model fitting (LKS), and robust regression receiving much attention. With contributions from leading researchers, this is a valuable resource for researchers and graduated students working in computer vision, pattern recognition, image processing and robotics.

Computer Vision - ACCV'98

Third Asian Conference on Computer Vision, Hong Kong, China, January 8 - 10, 1998, Proceedings
Author: Roland T. Chin,Ting-Chuen Pong
Publisher: Springer Science & Business Media
ISBN: 9783540639305
Category: Computers
Page: 761
View: 9828
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These two volumes constitute the refereed proceedings of the Third Asian Conference on Computer Vision, ACCV'98, held in Hong Kong, China, in January 1998. The volumes present together a total of 58 revised full papers and 112 revised posters selected from over 300 submissions. The papers are organized in topical sections on biometry, physics-based vision, color vision, robot vision and navigation, OCR and applications, low-level processing, active vision, face and hand posture recognition, segmentation and grouping, computer vision and virtual reality, motion analysis, and object recognition and modeling.

Multiple View Geometry in Computer Vision


Author: Richard Hartley,Andrew Zisserman
Publisher: Cambridge University Press
ISBN: 9780521540513
Category: Computers
Page: 655
View: 3740
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A basic problem in computer vision is to understand the structure of a real world scene given several images of it. Techniques for solving this problem are taken from projective geometry and photogrammetry. Here, the authors cover the geometric principles and their algebraic representation in terms of camera projection matrices, the fundamental matrix and the trifocal tensor. The theory and methods of computation of these entities are discussed with real examples, as is their use in the reconstruction of scenes from multiple images. The new edition features an extended introduction covering the key ideas in the book (which itself has been updated with additional examples and appendices) and significant new results which have appeared since the first edition. Comprehensive background material is provided, so readers familiar with linear algebra and basic numerical methods can understand the projective geometry and estimation algorithms presented, and implement the algorithms directly from the book.

Computer Vision: Craft, Engineering, and Science

Workshop Proceedings, Killarney, Ireland, September 9/10, 1991
Author: David Vernon
Publisher: Springer Science & Business Media
ISBN: 9783540572114
Category: Computers
Page: 98
View: 4565
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This volume assesses approaches to the construction of computer vision systems. It shows that there is a spectrum of approaches with different degrees of maturity and robustness. The useful exploitation of computer vision in industry and elsewhere and the development of the discipline itself depend on understanding the way these approaches influence one another. The chief topic discussed is autonomy.True autonomy may not be achievable in machines in the near future, and the workshop concluded that it may be more desirable - and is certainly more pragmatic - to leave a person in the processing loop. The second conclusion of the workshop concerns the manner in which a system is designedfor an application. It was agreed that designers should first specify the required functionality, then identify the knowledge appropriate to that task, and finally choose the appropriate techniques and algorithms. The third conclusion concerns the methodologies employed in developing vision systems: craft, engineering, and science are mutually relevant and contribute to one another. The contributors place heavy emphasis on providing the reader with concrete examples of operational systems. The book is based on a workshop held as part of the activities of an ESPRIT Basic Research Action.

Computer Vision and Image Processing


Author: Linda Shapiro
Publisher: Academic Press
ISBN: 0323141560
Category: Technology & Engineering
Page: 638
View: 4139
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Computer Vision and Image Processing contains review papers from the Computer Vision, Graphics, and Image Processing volume covering a large variety of vision-related topics. Organized into five parts encompassing 26 chapters, the book covers topics on image-level operations and architectures; image representation and recognition; and three-dimensional imaging. The introductory part of this book is concerned with the end-to-end performance of image gathering and processing for high-resolution edge detection. It proposes methods using mathematical morphology to provide a complete edge detection process that may be used with any slope approximating operator. This part also discusses the automatic control of low-level robot vision, presents an image partitioning method suited for parallel implementation, and describes invariant architectures for low-level vision. The subsequent two sections present significant topics on image representation and recognition. Topics covered include the use of the primitives chain code; the geometric properties of the generalized cone; efficient rendering and structural-statistical character recognition algorithms; multi-level thresholding for image segmentation; knowledge-based object recognition system; and shape decomposition method based on perceptual structure. The fourth part describes a rule-based expert system for recovering three-dimensional shape and orientation. A procedure of intensity-guided range sensing to gain insights on the concept of cooperative-and-iterative strategy is also presented in this part. The concluding part contains supplementary texts on texture segmentation using topographic labels and an improved algorithm for labeling connected components in a binary image. Additional algorithms for three-dimensional motion parameter determination and surface tracking in three-dimensional binary images are also provided.

Applied Graph Theory in Computer Vision and Pattern Recognition


Author: Abraham Kandel,Horst Bunke,Mark Last
Publisher: Springer Science & Business Media
ISBN: 3540680195
Category: Computers
Page: 265
View: 384
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This book will serve as a foundation for a variety of useful applications of graph theory to computer vision, pattern recognition, and related areas. It covers a representative set of novel graph-theoretic methods for complex computer vision and pattern recognition tasks. The first part of the book presents the application of graph theory to low-level processing of digital images such as a new method for partitioning a given image into a hierarchy of homogeneous areas using graph pyramids, or a study of the relationship between graph theory and digital topology. Part II presents graph-theoretic learning algorithms for high-level computer vision and pattern recognition applications, including a survey of graph based methodologies for pattern recognition and computer vision, a presentation of a series of computationally efficient algorithms for testing graph isomorphism and related graph matching tasks in pattern recognition and a new graph distance measure to be used for solving graph matching problems. Finally, Part III provides detailed descriptions of several applications of graph-based methods to real-world pattern recognition tasks. It includes a critical review of the main graph-based and structural methods for fingerprint classification, a new method to visualize time series of graphs, and potential applications in computer network monitoring and abnormal event detection.

Computer Vision, Virtual Reality and Robotics in Medicine

First International Conference, CVRMed '95, Nice, France, April 3 - 6, 1995. Proceedings
Author: Nicholas Ayache
Publisher: Springer Science & Business Media
ISBN: 9783540591207
Category: Medical
Page: 574
View: 4899
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This book contains the written contributions to the program of the First In ternational Conference on Computer Vision, Virtual Reality, and Robotics in Medicine (CVRMed'95) held in Nice during the period April 3-6, 1995. The articles are regrouped into a number of thematic sessions which cover the three major topics of the field: medical image understanding, registration problems in medicine, and therapy planning, simulation and control. The objective of the conference is not only to present the most innovative and promising research work but also to highlight research trends and to foster dialogues and debates among participants. This event was decided after a preliminary successful symposium organized in Stanford in March 1994 by E. Grimson (MIT), T. Kanade (CMU), R. Kikinis and W. Wells (Chair) (both at Harvard Medical School and Brigham and Women's Hospital), and myself (INRIA). We received 92 submitted full papers, and each one was evaluated by at least three members of the Program Committee, with the help of auxiliary reviewers. Based on these evaluations, a representative subset of the Program Committee met to select 19 long papers, 29 regular papers, and 27 posters. The geographical repartition of the contributions is the following: 24 from European countries (other than France), 23 contributions from France, 20 from Northern America (USA and Canada), and 8 from Asia (Japan and Singapore).

Embedded Computer Vision


Author: Branislav Kisacanin,Shuvra S. Bhattacharyya,Sek Chai
Publisher: Springer Science & Business Media
ISBN: 1848003048
Category: Computers
Page: 284
View: 5641
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As a graduate student at Ohio State in the mid-1970s, I inherited a unique c- puter vision laboratory from the doctoral research of previous students. They had designed and built an early frame-grabber to deliver digitized color video from a (very large) electronic video camera on a tripod to a mini-computer (sic) with a (huge!) disk drive—about the size of four washing machines. They had also - signed a binary image array processor and programming language, complete with a user’s guide, to facilitate designing software for this one-of-a-kindprocessor. The overall system enabled programmable real-time image processing at video rate for many operations. I had the whole lab to myself. I designed software that detected an object in the eldofview,trackeditsmovementsinrealtime,anddisplayedarunningdescription of the events in English. For example: “An object has appeared in the upper right corner...Itismovingdownandtotheleft...Nowtheobjectisgettingcloser...The object moved out of sight to the left”—about like that. The algorithms were simple, relying on a suf cient image intensity difference to separate the object from the background (a plain wall). From computer vision papers I had read, I knew that vision in general imaging conditions is much more sophisticated. But it worked, it was great fun, and I was hooked.

3D Computer Vision

Efficient Methods and Applications
Author: Christian Wöhler
Publisher: Springer Science & Business Media
ISBN: 1447141504
Category: Computers
Page: 382
View: 4603
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This indispensable text introduces the foundations of three-dimensional computer vision and describes recent contributions to the field. Fully revised and updated, this much-anticipated new edition reviews a range of triangulation-based methods, including linear and bundle adjustment based approaches to scene reconstruction and camera calibration, stereo vision, point cloud segmentation, and pose estimation of rigid, articulated, and flexible objects. Also covered are intensity-based techniques that evaluate the pixel grey values in the image to infer three-dimensional scene structure, and point spread function based approaches that exploit the effect of the optical system. The text shows how methods which integrate these concepts are able to increase reconstruction accuracy and robustness, describing applications in industrial quality inspection and metrology, human-robot interaction, and remote sensing.

Three-dimensional Computer Vision

A Geometric Viewpoint
Author: Olivier Faugeras
Publisher: MIT Press
ISBN: 9780262061582
Category: Computers
Page: 663
View: 9889
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This monograph by one of the world's leading vision researchers provides a thorough, mathematically rigorous exposition of a broad and vital area in computer vision: the problems and techniques related to three-dimensional (stereo) vision and motion. The emphasis is on using geometry to solve problems in stereo and motion, with examples from navigation and object recognition.Faugeras takes up such important problems in computer vision as projective geometry, camera calibration, edge detection, stereo vision (with many examples on real images), different kinds of representations and transformations (especially 3-D rotations), uncertainty and methods of addressing it, and object representation and recognition. His theoretical account is illustrated with the results of actual working programs.Three-Dimensional Computer Vision proposes solutions to problems arising from a specific robotics scenario in which a system must perceive and act. Moving about an unknown environment, the system has to avoid static and mobile obstacles, build models of objects and places in order to be able to recognize and locate them, and characterize its own motion and that of moving objects, by providing descriptions of the corresponding three-dimensional motions. The ideas generated, however, can be used indifferent settings, resulting in a general book on computer vision that reveals the fascinating relationship of three-dimensional geometry and the imaging process.Olivier Faugeras is Research Director of the Computer Vision and Robotics Laboratory at INRIA Sophia-Antipolis and a Professor of Applied Mathematics at the Ecole Polytechnique in Paris.

Computer Vision, Models, and Inspection


Author: A. Dave Marshall,Ralph R. Martin
Publisher: World Scientific
ISBN: 9810207727
Category: Computers
Page: 437
View: 9752
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The main focus of this book is on the uses of computer vision for inspection and model based matching. It also provides a short, self contained introductory course on computer vision. The authors describe various state-of-the-art approaches to probems and then set forth their proposed approach to matching and inspection. They deal primarily with 3-D vision but also discuss 2-D vision strategies when relevant.The book is suitable for researchers, final year undergraduates and graduate students. Useful review questions at the end of each chapter allow this book to be used for self-study.