Framed Perspective Vol. 2

Technical Drawing for Shadows, Volume, and Characters
Author: Marcos Mateu-Mestre
Publisher: N.A
ISBN: 9781624650321
Category: Art
Page: 120
View: 4178
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Building on the foundation established with the first book in the series, Framed Perspective 2 guides artists through the challenging tasks of projecting shadows in proper perspective on a variety of environments and working with characters in perspective set in particular situation or setting. Author and artist Marcos Mateu-Mestre reveals the many techniques and mechanics he has used to become proficient in such endeavors, including using anatomy, shadows, and clothing folds to define the shape and volume of characters within an environment. He also shares how to effectively observe a model or object to extract the right amount of information to then translate it into an impactful graphic and visual image, the goal of every visual storyteller.

Framed Perspective Vol. 1

Technical Drawing for Visual Storytelling
Author: Marcos Mateu-Mestre
Publisher: N.A
ISBN: 9781624650307
Category: ART
Page: 228
View: 9513
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Perspective is a discipline often set aside when it comes to general art study, though it is essential to master in order to produce any piece of art that is and feels realistic. As intimidating as perspective may seem, best-selling author and artist Marcos Mateu-Mestre delivers each lesson in an accessible and informative way that takes the mystery out of achieving successful scenes.

Trail of Steel

1441 A.D.
Author: Marcos Mateu-Mestre
Publisher: Design Studio Press
ISBN: 9781933492780
Category: Comics & Graphic Novels
Page: 127
View: 5476
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Author/Artist Marcos Mateu-Mestre applies all of the rules of visual communication that he outlined in his bestsellerFramed Inkto create a graphic novel that will have you on the edge of your seat. Follow along with Condottiero Martin and his son Sancho during their dark journey through Spain in 1441 A.D. on a mission that will change their lives forever.

How to Render

The Fundamentals of Light, Shadow and Reflectivity
Author: Scott Robertson,Thomas Bertling
Publisher: N.A
ISBN: 9781933492834
Category: Art
Page: 272
View: 9788
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Explains how the human brain interprets the visual world around us, as well as the subject of visually communicating the form of an object in easy to understand lessons through the use of drawings, photography, and more.

How to Draw Noir Comics

The Art and Technique of Visual Storytelling
Author: Shawn Martinbrough
Publisher: Watson-Guptill
ISBN: 0823024067
Category: Art
Page: 144
View: 6933
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Describes the techniques needed to draw noir comics such as creating mood, staging action, working with a script, characters, and lightning.

Perspective! for Comic Book Artists

How to Achieve a Professional Look in Your Artwork
Author: David Chelsea
Publisher: Watson-Guptill Publications
ISBN: 0823005674
Category: Art
Page: 176
View: 6971
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Teaches comic book artists about artistic perspective, covering one, two, and three-point perspective, using circles, drawing the human figure, and explaining the horizon and vanishing point

Directing the Story

Professional Storytelling and Storyboarding Techniques for Live Action and Animation
Author: Francis Glebas
Publisher: Taylor & Francis
ISBN: 1136138692
Category: Art
Page: 360
View: 7954
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Francis Glebas, a top Disney storyboard artist, shows how to reach the ultimate goal of animation and moviemaking by showing how to provide audiences with an emotionally satisfying experience. Directing the Story offers a structural approach to clearly and dramatically presenting visual stories. With Francis' help you'll discover the professional storytelling techniques which have swept away generations of movie goers and kept them coming back for more. You'll also learn to spot potential problems before they cost you time or money and offers creative solutions to solve them. Best of all, it practices what it preaches, using a graphic novel format to demonstrate the professional visual storytelling techniques you need to know.

Just for Fun: Perspective

More Than 100 Fun and Simple Step-by-step Projects for Learning the Art of Basic Perspective
Author: Lise Herzog
Publisher: Walter Foster
ISBN: 1633224163
Category: Art
Page: 160
View: 9736
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Just for Fun: Perspective takes a complicated topic and makes it easy and fun for aspiring artists and art enthusiasts! Even if you've never picked up a pencil or paintbrush, you can follow the simple, step-by-step instructions, and create realistic, proportionate artwork using perspective. Featured subjects start with basic lines and shapes, then slowly progress with each new step to fully rendered artwork. Just for Fun: Perspective saves the technical aspects of drawing and painting for more advanced students and prefers to touch upon the key concepts and fundamentals of perspective. Learn about the differences between one-, two-, and three-point perspective; vanishing points; and methods for measuring and dividing areas of a subject or scene proportionately. Use basic lessons on depth and distance to add color and create your own drawings and paintings with step-by-step instructions for shapes, architecture, portraits, animals, street scenes, and more. With approachable and contemporary drawings and paintings as well as lots of tips, instructions, and inspiration, Just for Fun: Perspective will have even the most artistically challenged individuals mastering perspective in no time.

Force: Animal Drawing

Animal locomotion and design concepts for animators
Author: Michael D. Mattesi
Publisher: Taylor & Francis
ISBN: 1136131736
Category: Art
Page: 237
View: 2036
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Many artists are unsure how to bridge the gap between the many basic 'how to draw' books and the more advanced ones dealing with the esoteric details of composition, perspective and anatomy. Force: Animal Drawing is the comprehensive guide to developing artistic animals that are creative, dynamic and anatomical, bridging the gap between foundational art and advanced techniques. Artists and animators alike all find animal inspiration when animating characters- be they human or inhuman. For a unique 'larger than life' character, readers will learn to apply the unique facets of animal movement, locomotion, expressions, facial features, physical build and personality to their traditional and digital art. Readers will also adapt key industry tricks and techniques to personify animal animations with key characteristics of a human's face. Explore the practical application of force theories and learn from today's leading character designers with the included artist interviews and an extended video tutorial via www.drawingforce.com.

Vanishing Point

Perspective for Comics from the Ground Up
Author: Jason Cheeseman-Meyer
Publisher: IMPACT
ISBN: 9781581809541
Category: Art
Page: 128
View: 4866
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Master perspective like the pros! Vanishing Point shows you how to conquer the fundamentals of perspective drawing and then equips you with technical tricks and tools that make dynamic and complex scenes a snap. This complete guide helps you build your understanding of perspective to an intuitive level so you can draw anything you can imagine. Inside you'll find: Complete instruction on drawing in one-, two- and three-point perspective and four- and five-point curvilinear perspective (where "straight" lines are drawn as curves). Curvilinear perspective has not been taught in any other perspective book - until now! Full-color, step-by-step demonstrations move you beyond the theories and let you practice the techniques in real scenes. A special chapter on drawing curves helps you break out of the box and draw cylinders, ellipses, cars and, most importantly, people in perfect perspective. Shortcuts and tips show you how to create believable perspective in no time flat. No matter what your skill level, Vanishing Point offers you a new way of looking at perspective and lets you draw as though you have decades of drawing experience - even if you don't. You'll learn everything you need to know to pour your imagination on the page with power and confidence.

The Silver Way

Techniques, Tips, and Tutorials for Effective Character Design
Author: Stephen Silver
Publisher: N.A
ISBN: 9781624650345
Category: Art
Page: 248
View: 8792
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"Whether you're a professional artist interested in improving your drawing skills, or an aspiring designer fresh out of college looking to add to your portfolio, The Silver Way will help you build your confidence and strengthen your work in order to successfully design characters for any project, in any style. Chock-full of fun drawing techniques and easy-to-follow tutorials, The Silver Way is the kind of educational art book you'll revisit again and again for guidance, encouragement, and inspiration."--

Perspective Drawing


Author: Sarah Haley
Publisher: Tempe Digital
ISBN: 0986163775
Category: Art
Page: 264
View: 8325
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Perspective Drawing is a definitive handbook covering all the major concepts of linear perspective. Written in a straightforward style, this textbook provides clear explanations of one-point, two-point, and three-point perspective drawing, and explores the perspective grid, shadows, reflections, plans and elevations, and fisheye and panoramic views. The book employs a highly visual design, with step-by-step illustrations and contemporary examples that connect theory with practice. Perspective Drawing is intended for both the beginning student and the skilled practitioner. Presented in a compact format, this text covers introductory topics and more advanced techniques. The foundational skills of linear perspective are relevant to any creative field, including fine art, graphic design, advertising, illustration, animation, and interior design. Perspective Drawing is an essential addition to any art and design library. TABLE OF CONTENTS Chapter 1 - Linear Perspective Chapter 2 - Tools & Techniques Chapter 3 - One-Point Perspective Chapter 4 - Two-Point Perspective Chapter 5 - Three-Point Perspective Chapter 6 - Non-Rectangular Forms Chapter 7 - Proportion & Scaling Chapter 8 - The Cone of Vision Chapter 9 - Grids, Squares & Cubes Chapter 10 - Plans & Elevations Chapter 11 - Dynamic Planes Chapter 12 - Combining Perspectives Chapter 13 - Cast Shadows Chapter 14 - Reflections Chapter 15 - Multi-Point Perspective Chapter 16 - Shade & Texture

How to Draw Stupid and Other Essentials of Cartooning


Author: Kyle Baker
Publisher: Watson-Guptill Publications
ISBN: 9780823001439
Category: Art
Page: 110
View: 7923
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A how-to guide to drawing edgy cartoons comes complete with step-by-step sequence instructions, an overview of the principles of drawing, and practical advice throughout.

Action! Cartooning


Author: Ben Caldwell
Publisher: Sterling Publishing Company, Inc.
ISBN: 9780806987392
Category: Art
Page: 95
View: 8631
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Offers step-by-step instructions for drawing faces, anatomy, creating emotion, and drawing figures in action settings.

Drawing Perspective

How to See It and How to Apply It
Author: Paul Heaston,Matthew Brehm
Publisher: Barron's Educational Series
ISBN: 9781438006598
Category: Art
Page: 144
View: 860
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This hands-on guide to understanding perspective will is perfect for anyone who wants to draw or paint--in any genre or medium. Interactive features include Image Quizzes, Perspective Chambers, and unique exercises with more than 100 vanishing points to figure out.

Sketching from the Imagination: Dark Arts


Author: 3dtotal Publishing
Publisher: Sketching from the Imagination
ISBN: 9781909414532
Category: Art
Page: 320
View: 5893
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An inspiring collection of dark and macabre drawings and articles exploring the sketchbooks and artistic practices of 50 talented artists.

Drive


Author: Scott Robertson,Daniel Gardner,Annis Naeem
Publisher: Titan Publishing Company
ISBN: 9780857681126
Category: Motor vehicles
Page: 176
View: 4912
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Divided into four chapters, each with a different aesthetic - aerospace, military, pro sports and salvage, this book is bursting with images of sports cars, big rigs and off-road vehicles.

Perspective Drawing


Author: Ernest Norling
Publisher: Walter Foster Pub
ISBN: 9781560100133
Category: Art
Page: 32
View: 6288
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Perspective is one of the most important concepts for an artist to understand. In this valuable beginnerÆs guide, acclaimed artist Ernest Norling teaches you how to use perspective to create a sense of depth and realism in your artwork. Perspective covers techniques for drawing in one-, two-, and three-point perspective, as well as information on how to use vanishing points and the horizon line to establish believable depth. Special attention is given to learning to draw circles, cylinders, and people in perspective. Whether you specialize in drawingùeven cartooning or animationùor painting in acrylic, pastel, oil, or watercolor, a good working knowledge of perspective is essential. DonÆt be surprised if you find yourself referring to this essential guide again and again!

Extreme Perspective! For Artists

Learn the Secrets of Curvilinear, Cylindrical, Fisheye, Isometric, and Other Amazing Drawing Systems that Will Make Your Drawings Pop Off the Page
Author: David Chelsea
Publisher: Watson-Guptill
ISBN: 0823027163
Category: Art
Page: 176
View: 5216
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In this sequel to the classic bestseller Perspective! For the Comic Book Artist, David Chelsea takes perspective to a whole other level—by exploring the most dramatic viewpoints employed by today’s artists. Many of these techniques have been carefully guarded secrets for centuries. But David, and his hollow-headed friend, Mugg, make them accessible to a new generation of artists, cartoonists, illustrators, and animators. In Extreme Perspective! For Artists, you’ll learn how to • Render complicated multi-sided objects in perfect perspective • Create accurate shadows and reflections from your own imagination • Master the most difficult kinds of curvilinear perspective systems • Draw eye-popping images in fisheye perspective • Use your computer to create elaborate scenes quicker and more easily • … And much, much more!

The Art of Comic Book Inking


Author: Gary Martin
Publisher: N.A
ISBN: 9781593074050
Category: Art
Page: 187
View: 8422
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Gary Martin's two volumes of The Art of Comic-Book Inking have become the industry-standard manuals for aspiring inkers seeking to take their work to the next level or for working professionals looking to broaden their skills base. Now, these two textbooks have been combined into a single value-priced volume and expanded with new material, including three additional blue-lined artboards featuring pencil art by master comics illustrators Jack Kirby, John Buscema, and Gil Kane. Gain insights into the techniques, tools, and approaches of some of the finest delineators in comics today, including Terry Austin, Mark Farmer, Scott Williams, Alex Garner, and many more. When putting pen or brush to paper, no tool is more helpful than The Art of Comic-Book Inking.