Geometry and Trigonometry for Calculus


Author: Peter H. Selby
Publisher: Wiley
ISBN: N.A
Category: Mathematics
Page: 432
View: 823
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Geometry & Trigonometry for Calculus By Peter H. Selby If you need geometry and trigonometry as a tool for technical work … as a refresher course … or as a prerequisite for calculus, here’s a quick, efficient way for you to learn it! With this book, you can teach yourself the fundamentals of plane geometry, trigonometry, and analytic geometry … and learn how these topics relate to what you already know about algebra and what you’d like to know about calculus. You’ll work your way through geometry, numerical trigonometry, methods of trigonometric analysis, analytics, and limits—all the way up to the "front door" of calculus. Geometry and Trigonometry for Calculus is one of the Wiley Self-Teaching Guides. It’s been tested, rewritten, and retested until we’re sure you can teach yourself the concepts of geometry and trigonometry. And it’s programmed—so you work at your own pace. No prerequisites are needed. Objectives and self-tests tell you how you’re doing and allow you to skip ahead or find extra help if you need it. Frequent reviews and practice exercises reinforce what you learn. Wiley Self-Teaching Guides Astronomy, Moche Basic Physics, Kuhn Chemistry: Concepts and Problems, Houk How to Succeed in Organic Chemistry, Gordon Basic Electricity, Ryan Electronics, Kybett Ecology, Sutton Energy for Life, Allamong Plant Anatomy, Stevenson Quick Medical Terminology, Smith Human Anatomy, Ashley Dental Anatomy and Terminology, Ashley Math Skills for the Sciences, Pearson Thinking Metric, 2nd ed., Gilbert Using Graphs and Tables, Selby Geometry and Trigonometry for Calculus, Selby Quick Calculus, Kleppner BASIC, 2nd ed., Albrecht BASIC for Home Computers, Albrecht ANS COBOL, 2nd ed., Ashley Structured COBOL, Ashley Fortran IV, Friedmann, Greenberg & Hoffberg ATARI BASIC, Albrecht TRS-80 BASIC, Albrecht Job Control Language, Ashley Flowcharting, Stern Introduction to Data Processing, 2nd ed., Harris Background Math for a Computer World, Ashley Probability, Koosis Statistics, 2nd ed., Koosis Finite Mathematics, Rothenberg Practical Algebra, Selby Quick Arithmetic, Carman Math Shortcuts, Locke Study Skills: A Student’s Guide for Survival, Carman Psychological Research: How to Do It, Quirk Psychology of Learning, Royer Choosing Success: TA on the Job, Jongeward Successful Time Management, Ferner Communication for Problem Solving, Curtis Skills for Effective Communication, Becvar Clear Writing, Gilbert Punctuation, Markgraf Vocabulary for Adults, Romine Spelling for Adults, Ryan Reading Skills, Adams Art: As You See It, Bell Your Library —What’s in It for You? Lolley Quickhand, Grossman Quick Typing, Grossman Consumer Math, Locke

Sams Teach Yourself Adobe Photoshop Elements 2 in 24 Hours


Author: Carla Rose,Jennifer Fulton
Publisher: Sams Publishing
ISBN: 9780672324307
Category: Computers
Page: 482
View: 5446
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Shows how to use Photoshop Elements to retouch, repair, publish, and add effects to digital photographs and graphics by altering such factors as lighting, composition, and texture, and through editing, cropping, and filtering.

Maya in 24 Hours, Sams Teach Yourself


Author: Kenny Roy,Fiona Rivera
Publisher: Sams Publishing
ISBN: 0133256332
Category: Computers
Page: 512
View: 9668
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In just 24 sessions of one hour or less, Sams Teach Yourself Maya® in 24 Hours will help you master Autodesk Maya 2014 and use it to create outstanding 3D graphics and animations. Using this book’s straightforward, step-by-step approach, you’ll master powerful Maya 2014 tools for modeling, texturing, rigging, animating, lighting, rendering, and more. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Maya tasks. Quizzes and exercises test your knowledge of key Maya 2014 tools at the end of each hour. Notes present interesting information related to the discussion. Tips offer advice or show you easier ways to perform tasks. Learn how to… Get comfortable with Autodesk Maya 2014's complex interface Quickly access the Maya 2014 tools you need for any task Efficiently manage your assets and files Model with polygonal geometry and NURBS curves/surfaces Unfold UVs and apply textures Create node networks in the hypershade Model highly realistic characters Utilize relationships and make nodes work together Rig your objects and characters for animation Add animated movement to your scenes Create and adjust cameras Build diverse shapes with BlendShapes Animate using dynamics and simulations Script and automate common tasks Improve realism with particles, hair/cloth effects, and more Correctly light your scenes Render your final imagery Work effectively with film Manage your projects and scene workflows more efficiently On the DVD: The accompanying DVD contains how-to videos for dozens of key Maya 2014 tasks, extensive sample art and models, and additional bonus content.

Teach Yourself the GRE in 30 Days


Author: N.A
Publisher: Arco Pub
ISBN: 9780028628295
Category: Study Aids
Page: 766
View: 8544
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Suggests test-taking strategies, provides thirty review lessons, and tells how to avoid common mistakes

The Sum of You: Teach Yourself


Author: Alan Graham
Publisher: Hachette UK
ISBN: 1444133977
Category: Psychology
Page: 256
View: 3803
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Six mathematical forces are at the heart of shaping your personality. Dr Alan Graham explains their importance, their history, how they impact your life, and how you can make them work for you.

Arco Teach Yourself the SAT in 30 Days


Author: Thomas H. Martinson
Publisher: Arco Pub
ISBN: 9780028625195
Category: Study Aids
Page: 638
View: 668
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Lessons preparing students for the SAT I cover sentence completion, analogy, critical reading, arithmatic, problem solving, algebra, geometry, and test-taking skills

Windows 8.1 Apps with XAML and C# Sams Teach Yourself in 24 Hours


Author: Adam Nathan
Publisher: Sams Publishing
ISBN: 0133791688
Category: Computers
Page: 816
View: 8483
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Learn how to build great Windows Store apps! Figures and code appear as they do in Visual Studio. In just 24 sessions of one hour or less, Sams Teach Yourself Windows 8.1 Apps with XAML and C# in 24 Hours will help you build compelling apps for Windows 8.1 devices of all kinds. Using this book’s straightforward approach, you’ll learn to design and build apps, create flexible user interfaces, handle inputs, integrate controls, and more. Step by step, you’ll discover how to leverage XAML’s visual richness and the immense power of Windows 8.1. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through today’s most common XAML and C# development tasks. Quizzes at the end of each chapter help you test your knowledge. Notes present interesting information related to the discussion. Tips offer advice or show you easier ways to perform tasks. Cautions alert you to possible problems and give you advice on how to avoid them. Learn how to… Create user interfaces that adapt to any device, from tablets to high-def TVs Handle input from touch, mouse, pen, and keyboard Manage the entire Windows 8.1 app lifecycle and all execution states Master powerful XAML controls for text, images, audio, video, and more Integrate vector graphics that scale perfectly to any size Apply rich animations Work with styles, templates, and visual states Exploit the Windows charms within your apps Take full advantage of data binding and contracts Read data from sensors and control external devices Provide dynamic updates via live tiles, notifications, and the lock screen Discover the many ways to monetize your Windows Store apps

Arco's Teach Yourself the GMAT CAT in 24 Hours


Author: Mark Alan Stewart,Frederick J. O'Toole
Publisher: Arco
ISBN: 9780028633350
Category: Study Aids
Page: 479
View: 7551
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Offers twenty-four one-hour lessons to prepare for the GMAT CAT test, with tips and strategies for answering questions, and sample tests

Arco's Teach Yourself to Beat the GRE in 24 Hours


Author: Mark Alan Stewart,Frederick J. O'Toole
Publisher: Arco
ISBN: 9780028626901
Category: Graduate Record Examination
Page: 457
View: 6689
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Outline Course of Pure Mathematics


Author: A. F. Horadam
Publisher: Elsevier
ISBN: 1483147908
Category: Mathematics
Page: 594
View: 5341
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Outline Course of Pure Mathematics presents a unified treatment of the algebra, geometry, and calculus that are considered fundamental for the foundation of undergraduate mathematics. This book discusses several topics, including elementary treatments of the real number system, simple harmonic motion, Hooke's law, parabolic motion under gravity, sequences and series, polynomials, binomial theorem, and theory of probability. Organized into 23 chapters, this book begins with an overview of the fundamental concepts of differential and integral calculus, which are complementary processes for solving problems of the physical world. This text then explains the concept of the inverse of a function that is a natural complement of the function concept and introduces a convenient notation. Other chapters illustrate the concepts of continuity and discontinuity at the origin. This book discusses as well the significance of logarithm and exponential functions in scientific and technological contexts. This book is a valuable resource for undergraduates and advanced secondary school students.

The Publisher


Author: N.A
Publisher: N.A
ISBN: N.A
Category: Bibliography
Page: N.A
View: 5324
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Winding

Machines, Mechanics and Measurements
Author: James K. Good,David R. Roisum
Publisher: DEStech Publications, Inc
ISBN: 193207869X
Category: Technology & Engineering
Page: 398
View: 2497
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This new book, by two of the world's foremost experts, is the definitive guide to how winding machines work and how wound rolls are formed. It covers a wide array of machines in use across all web industries, including paper, film, foil, nonwovens, textiles, and more. It sets the standard for understanding and applying quality control in the field. Using hundreds of proven calculations, the book enables readers to understand and make the adjustments necessary to prevent roll defects and improve product quality. Dozens of examples and hands-on applications illustrate key techniques. Most of the book, especially the last section on measurement, is written in everyday language accessible to all responsible for machine operation and roll quality—from engineers to shop floor managers.-------------------------------------------------------------------------------- TABLE OF CONTENTS Preface About This Book and CD-ROM Section I—MACHINES 1. Zen and the Art of Winding · The TNT's of Winding · Winder Classes · Limits on Tension, Nip and Torque Differential · The Effect of Class on Range of Wound Roll Tightness · What is Tightness? · How Does Winding Being a One-Knob Process Affect Winding Strategy? · What Class is Best and How Many Knobs Do I Need? · What About Taper or Roll Structure? · How Do You Set Taper? · A Few Words About Optimization—What is the Best Tension? · Bibliography 2. Some Winding Defects · DFM Applied to Winding · Getting Started · What is a Defect? · Blocking · Core—Crushed · Core—Loose · Corrugations or Ropes · Curl · Gauge Bands or Ridges · Hardness Variations Across a Roll · Nip Induced Defects · Offsets and Rough Roll Edges · Out-of-Round Roll · Starring and Related Defects · Telescoping · A Note on Oscillation · Summary · Bibliography 3. Winder Arrangements · Selecting a Winder · Salvage Winders · Turret Winders · Reels · Duplex Winders · Two Drum Winders · Grooving, Traction Coated and Rubber Covered Drums · Gap Winders · Bigger is Better for Drums, Spools, Cores and Rollers · Supporting Large Rolls on Drums · Summary · Bibliography 4. Roll Geometry and Properties · Roll Diameter · Roll Length · Resolving Roll Length Discrepancies · Roll Width · Wound Roll Offsets and Rough Edges · Telescoping and Dishing · Roll Weight and Density · Some Useful Roll Conversion Formulas · Bibliography Section II—MECHANICS 5. Simple Material Properties · Basis Weight · Caliper · Caliper Profile—A Very Important Note · Density or Bulk · Other Web Material Properties of Winding Interest · Other Roll Properties of Winding Interest · The Fiber Core—The Foundation of Most Wound Rolls · Bibliography 6. Introduction to Wound Roll Modeling · Stresses in a Wound Roll · Anisotropy and Principal Axes · MD or Tangential Modulus · ZD or Radial Modulus · In-Plane Poisson Ratio · Poisson Ratios for Winding Models · Basic Equations of Winding Models · Winding Equation · Core Modulus Ec—The Inner Boundary Condition · Winding Tightness—The Outer Boundary Condition · Bibliography 7. Simple 1-D Models · Early Models 1950-1985 · Hakiel's Models—1986 · Early Complex Models · Early Experimental Verification · The Hakiel Formulation · Spongy and Fully Compressed Behavior · Constant Tension versus Constant Torque · Large Deformations · Plane Strain versus Plane Stress Winding Models · Bibliography 8. 2-D Models and Gauge Variation · Measuring Gauge Profile · Early Models of the Effects of Gauge Variation · True 2-D Models of the Effects of Gauge Variation · Summary of the Effects of Gauge Variation · Bibliography 9. The Effect of Nip on Wound Roll Stresses · Classes of Winders · What is WOT? · Early Experimental Evidence of WOT · Early Models for WOT · Comparative Study of Different Models for WOT · WOT on Two Drum Winders · Summary of Findings · Bibliography 10. The Effects of Air Entrainment · Air Entrainment Between Webs and Rollers · When Is Air Important Between Permeable Webs and Rollers/Wound Rolls? · Some Practical Observations on Entrained Air · Air Entrainment on Centerwinders · An Introduction to Nip Rollers on Winders · Modeling Air Exclusion by a Nip Roller · Exhaust of Air Entrained From the Edges of a Wound Roll · The Effect of Air Entrainment on Wound Roll Stresses · Effect of Air Exhaust on Wound Roll Stresses · Summary · Bibliography 11. The Effects of Moisture and Temperature · Time Constants for Movement of Moisture/Temperature in a Wound Roll · Moisture/Temperature Profiles of a Wound Roll · Thermoelastic Behavior in Wound Rolls · Hygroscopic Behavior in Wound Rolls · Bibliography 12. Viscoelastic Behavior · Creep and Stress Relaxation · Viscoelastic Behavior · Bibliography 13. Defects Predicted by Winding Models · Pressure Related Defects · Bursts, Baggy Lanes, Ridges and Hardstreaks · Modeling of Simple Slippage Related Defects · Telescoping · Crepe Wrinkles · Starring · Tin-Canning · Core Collapse · Loose Cores and Core Stiffness · Bibliography 14. Dynamic Behavior at High Speeds · Centrifugal Effects · Vibration · Bibliography Section III—MEASUREMENT 15. Wound Roll Sampling and Inspection · Why Measure? · Measurement Methods · Methodology · Sampling · Interchangeability of Measurements · Bibliography 16. Measures of Roll Hardness · Billy Club and its Variants · RhoMeter and RhoHammer · Backtender's Friend · Schmidt (Concrete) Hammer · Parotester · TAPIO RQP · Bibliography 17. Measurements of Interlayer Pressure · Pull Tab · Smith Needle · Core Torque · Axial Press Test · Pressure Transducers · Caliper In-Roll · Acoustic Time-of-Flight · Bibliography 18. Measurements Based on Strain · Cameron Gap · J-Line · Radially Drilled Holes · Slit Roll Face · Strain Gages · WIT-WOT · Bibliography Appendix D—Dictionary 19. Density Based Measures · Air In Roll · Roll Density · Density Analyzer—History · Density Analyzer —Construction · Density Analyzer—Theory of Operation · Analysis of the Density Analyzer · Bibliography 20. Other Wound Roll Measures · Profile · Bubbleometer · X-Ray Tomography · Bibliography 21. Wound Roll Measurement Considerations · Is my Web Good?—Sampling Across the Width of the Roll · Is my Roll or my Winder Good?—Sampling Through the Roll · Is It the Winder's Fault? · Is my Measurement Good?—Testing the Test Appendix A—Units and Conversions Appendix B—Selected Bibliography Appendix C—Selected Calculations

Cool, Hip & Sober

88 Ways to Beat Booze and Drugs
Author: Bill Manville
Publisher: Forge Books
ISBN: 1466835273
Category: Self-Help
Page: 288
View: 6461
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In a refreshingly clear-headed and informed approach to addiction, noted writer and radio host Bill Manville sums up what he's learned in more than forty years of research . . . twenty as a demon-driven drunk and twenty in recovery. From his popular show "Addictions and Answers," broadcast from KVML in Sonora, California, Manville has compiled a list of 88 questions and answers from, as he says, "a ton of plain and fancy drunks and dopers and their friends and families." As well, he offers valuable advice and information from his guests: noted psychiatrists, psychologists, rehab counselors, MDs, academics, and more. Here, in first-person detail, are responses to the issues faced by alcoholics, addicts, and their loved ones, such as: · How to intervene with a substance-abusing friend · How alcoholics can protect themselves from relapses · Evaluating therapies, both individual and group · How alcohol affects sex · Definitions of "social drinker," "heavy drinker," and alcoholic · The many faces of denial · Is alcoholism inherited? · How to choose the right rehab · Is there an addictive personality? · What role does spirituality play in recovery? A brave and transformational look at the treatment of chemical dependency, Cool, Hip, and Sober is a captivating, insightful and essential handbook for overcoming denial and achieving a peaceful, long-term recovery. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

Geometry Demystified


Author: Stan Gibilisco
Publisher: McGraw Hill Professional
ISBN: 0071433899
Category: Mathematics
Page: 310
View: 664
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LEARN GEOMETRY FROM AN ALL-NEW ANGLE! Now anyone with an interest in basic, practical geometry can master it -- without formal training, unlimited time, or a genius IQ. In Geometry Demystified, best-selling author Stan Gibilisco provides a fun, effective, and totally painless way to learn the fundamentals and general concepts of geometry. With Geometry Demystified you master the subject one simple step at a time -- at your own speed. This unique self-teaching guide offers multiple-choice questions at the end of each chapter and section to pinpoint weaknesses, and a 100-question final exam to reinforce the entire book. Simple enough for beginners but challenging enough for advanced students, Geometry Demystified is your direct route to learning or brushing up on this essential math subject. Get ready to: * Learn all about points, lines, and angles * Figure out perimeters, areas, and volumes * Improve your spatial perception * Envision warped space and hyperspace * And much more!

3ds Max in 24 Hours, Sams Teach Yourself


Author: Stewart Jones
Publisher: Sams Publishing
ISBN: 0133497267
Category: Computers
Page: 416
View: 2298
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Full Color! In just 24 sessions of one hour or less, Sams Teach Yourself 3ds Max in 24 Hours will help you master Autodesk 3ds Max 2014 and use it to create outstanding 3D content for games, video, film, and motion graphics. Using this book’s straightforward, step-by-step approach, you’ll master powerful 3ds Max tools for modeling, animation, rendering, compositing, and more. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common 3ds Max tasks. “Try It Yourself” guided mini tutorials offer quick hands-on experience with 3ds Max’s key tools. Quizzes and exercises test your knowledge. Notes, tips, and caution s offer extra information and alert you to possible problems. Learn how to... Quickly get comfortable with the 3ds Max 2014 interface Create, move, and modify 3D objects Edit and tweak the elements of any object Start modeling hard-surface and organic objects Work with materials and textures Explore and create animation Illuminate scenes with lighting Use cameras to control a scene’s point of view Render 3D creations for production Rig and skin objects, making them easier to animate Learn the 12 essential principles of character animation Create devastating dynamic simulations Add visual effects, cloth, hair, and fur Automate repetitive tasks with MAXScript Create a professional-quality showcase The accompanying DVD/website contain how-to videos for dozens of key 3ds Max 2014 tasks, extensive sample art and models, and additional bonus content.

Sams Teach Yourself WPF in 24 Hours


Author: Christopher Bennage,Rob Eisenberg
Publisher: Pearson Education
ISBN: 0132715589
Category: Computers
Page: 480
View: 4076
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Printed entirely in color, with helpful figures and syntax coloring to make code samples appear as they do in Visual Studio. In just 24 sessions of one hour or less, you will be able to begin effectively using WPF to solve real-world problems, developing rich user interfaces in less time than you thought possible. Using a straightforward, step-by-step approach, each lesson builds on a real-world foundation forged in both technology and business matters, allowing you to learn the essentials of WPF from the ground up. Step-by-step instructions carefully walk you through the most common questions, issues, and tasks. The Q&A sections, quizzes, and exercises help you build and test your knowledge. By the Way notes present interesting pieces of information. Did You Know? tips offer advice or teach an easier way to do something. Watch Out! cautions advise you about potential problems and help you steer clear of disaster. Learn how to... Use XAML to build user interfaces Leverage data binding to minimize tedious code Create visually engaging applications Architect and design WPF applications using proven patterns such as MVP Incorporate audio and video into your applications Customize controls with styles, templates, and animation Apply best practices for developing software with WPF Deploy WPF applications to the desktop and Web Take advantage of WPF’s advanced printing capabilities Grow as a developer by improving your overall software design skills Introduction 1 Part I Getting Started 1 What WPF Is and Isn’t 5 2 Understanding XAML 17 3 Introducing the Font Viewer 27 4 Handling Application Layout 41 5 Using Basic Controls 59 6 Introducing Data Binding 75 Part II Reaching the User 7 Designing an Application 93 8 Building a Text Document Editor 107 9 Getting a Handle on Events 121 10 Commands 145 11 Output 157 Part III Visualizing Data 12 Building a Contact Manager 177 13 Presenters and Views 193 14 Resources and Styles 211 15 Digging Deeper into Data Binding 229 16 Visualizing Lists 251 Part IV Creating Rich Experiences 17 Building a Media Viewer 267 18 Drawing with Shapes 291 19 Colors and Brushes 315 20 Transforms and Effects 331 21 Using Control Templates 347 22 Triggers 369 23 Animation 383 24 Best Practices 407 Part V Appendixes Appendix A: Tools and Resources 423 Appendix B: 3D Tutorial Using ZAM 3D 427 Appendix C: Project Source (downloadable) 437 Index 439

Alpha Teach Yourself Algebra I in 24 Hours


Author: Jane Warner Cook
Publisher: N.A
ISBN: 9781615640195
Category: Mathematics
Page: 393
View: 7509
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Provides 24 one-hour, self-paced algebra lessons for students struggling with algebra, those who want to get a head start on an upcoming class or anyone who just needs a refresher. Original.

Teach Yourself Mathematics


Author: Trevor Johnson,Hugh Neill
Publisher: McGraw-Hill
ISBN: 9780071582995
Category: Mathematics
Page: 320
View: 661
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Advance your math skills Teach Yourself Mathematics is packed with worked examples, clear explanations, and exercises with answers. It covers basic math, algebra, geometry, percentages, fractions, probability, and more.

Learning Directory


Author: N.A
Publisher: N.A
ISBN: N.A
Category: Teaching
Page: N.A
View: 8411
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