Instructor's Manual to Accompany Structure and Interpretation of Computer Programs


Author: Julie Sussman,Harold Abelson,Gerald Jay Sussman
Publisher: Mit Press
ISBN: 9780262692205
Category: Computers
Page: 211
View: 609
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This instructor's manual and reader's guide accompanies the second edition of Structure and Interpretation of Computer Programs, by Harold Abelson and Gerald Jay Sussman with Julie Sussman. It contains discussions of exercises and other material in the text as well as supplementary material, additional examples and exercises, and teaching suggestions. An appendix summarizes the Scheme programming language as used in the text, showing at what point in the text each element of Scheme is introduced.

Structure and Interpretation of Computer Programs


Author: Harold Abelson
Publisher: Mit Press
ISBN: 9780262011532
Category: Computers
Page: 657
View: 4538
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Structure and Interpretation of Computer Programs has had a dramatic impact on computer science curricula over the past decade. This long-awaited revision contains changes throughout the text. There are new implementations of most of the major programming systems in the book, including the interpreters and compilers, and the authors have incorporated many small changes that reflect their experience teaching the course at MIT since the first edition was published. A new theme has been introduced that emphasizes the central role played by different approaches to dealing with time in computational models: objects with state, concurrent programming, functional programming and lazy evaluation, and nondeterministic programming. There are new example sections on higher-order procedures in graphics and on applications of stream processing in numerical programming, and many new exercises. In addition, all the programs have been reworked to run in any Scheme implementation that adheres to the IEEE standard.

Introduction to Computation and Programming Using Python

With Application to Understanding Data
Author: John V. Guttag
Publisher: MIT Press
ISBN: 0262529629
Category: Computers
Page: 472
View: 368
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The new edition of an introductory text that teaches students the art of computational problem solving, covering topics ranging from simple algorithms to information visualization.

The Algorithm Design Manual


Author: Steven S Skiena
Publisher: Springer Science & Business Media
ISBN: 1848000707
Category: Computers
Page: 730
View: 3277
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This newly expanded and updated second edition of the best-selling classic continues to take the "mystery" out of designing algorithms, and analyzing their efficacy and efficiency. Expanding on the first edition, the book now serves as the primary textbook of choice for algorithm design courses while maintaining its status as the premier practical reference guide to algorithms for programmers, researchers, and students. The reader-friendly Algorithm Design Manual provides straightforward access to combinatorial algorithms technology, stressing design over analysis. The first part, Techniques, provides accessible instruction on methods for designing and analyzing computer algorithms. The second part, Resources, is intended for browsing and reference, and comprises the catalog of algorithmic resources, implementations and an extensive bibliography. NEW to the second edition: • Doubles the tutorial material and exercises over the first edition • Provides full online support for lecturers, and a completely updated and improved website component with lecture slides, audio and video • Contains a unique catalog identifying the 75 algorithmic problems that arise most often in practice, leading the reader down the right path to solve them • Includes several NEW "war stories" relating experiences from real-world applications • Provides up-to-date links leading to the very best algorithm implementations available in C, C++, and Java

The Reasoned Schemer


Author: Daniel P. Friedman,William E. Byrd,Oleg Kiselyov,Jason Hemann,Duane Bibby,Guy Lewis Steele,Gerald Jay Sussman,Robert A. Kowalski
Publisher: MIT Press
ISBN: 0262348780
Category: Computers
Page: 208
View: 9895
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The goal of this book is to show the beauty and elegance of relational programming, which captures the essence of logic programming. The book shows how to implement a relational programming language in Scheme, or in any other functional language, and demonstrates the remarkable flexibility of the resulting relational programs. As in the first edition, the pedagogical method is a series of questions and answers, which proceed with the characteristic humor that marked The Little Schemer and The Seasoned Schemer. Familiarity with a functional language or with the first five chapters of The Little Schemer is assumed. For this second edition, the authors have greatly simplified the programming language used in the book, as well as the implementation of the language. In addition to revising the text extensively, and simplifying and revising the "Laws" and "Commandments," they have added explicit "Translation" rules to ease translation of Scheme functions into relations.

Code

The Hidden Language of Computer Hardware and Software
Author: Charles Petzold
Publisher: Microsoft Press
ISBN: 0735638721
Category: Computers
Page: 400
View: 3987
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What do flashlights, the British invasion, black cats, and seesaws have to do with computers? In CODE, they show us the ingenious ways we manipulate language and invent new means of communicating with each other. And through CODE, we see how this ingenuity and our very human compulsion to communicate have driven the technological innovations of the past two centuries. Using everyday objects and familiar language systems such as Braille and Morse code, author Charles Petzold weaves an illuminating narrative for anyone who’s ever wondered about the secret inner life of computers and other smart machines. It’s a cleverly illustrated and eminently comprehensible story—and along the way, you’ll discover you’ve gained a real context for understanding today’s world of PCs, digital media, and the Internet. No matter what your level of technical savvy, CODE will charm you—and perhaps even awaken the technophile within.

Handbook of Research on Educational Communications and Technology

A Project of the Association for Educational Communications and Technology
Author: David Jonassen,Michael J. Spector,Marcy Driscoll,M. David Merrill,Jeroen van Merrienboer
Publisher: Routledge
ISBN: 1135596913
Category: Education
Page: 1296
View: 7083
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First Published in 2008. Routledge is an imprint of Taylor & Francis, an informa company.

Introduction to Programming in Java

An Interdisciplinary Approach
Author: Robert Sedgewick,Kevin Wayne
Publisher: Addison-Wesley Professional
ISBN: 0134511603
Category: Computers
Page: 784
View: 4764
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This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Programming skills are indispensable in today’s world, not just for computer science students, but also for anyone in any scientific or technical discipline. Introduction to Programming in Java, Second Edition, by Robert Sedgewick and Kevin Wayne is an accessible, interdisciplinary treatment that emphasizes important and engaging applications, not toy problems. The authors supply the tools needed for students and professionals to learn that programming is a natural, satisfying, and creative experience, and to become conversant with one of the world’s most widely used languages. This example-driven guide focuses on Java’s most useful features and brings programming to life for every student in the sciences, engineering, and computer science. Coverage includes Basic elements of programming: variables, assignment statements, built-in data types, conditionals, loops, arrays, and I/O, including graphics and sound Functions, modules, and libraries: organizing programs into components that can be independently debugged, maintained, and reused Algorithms and data structures: sort/search algorithms, stacks, queues, and symbol tables Applications from applied math, physics, chemistry, biology, and computer science Drawing on their extensive classroom experience, throughout the text the authors provide Q&As, exercises, and opportunities for creative engagement with the material. Together with the companion materials described below, this book empowers people to pursue a modern approach to teaching and learning programming. Companion web site (introcs.cs.princeton.edu/java) contains Chapter summaries Supplementary exercises, some with solutions Detailed instructions for installing a Java programming environment Program code and test data suitable for easy download Detailed creative exercises, projects, and other supplementary materials Companion studio-produced online videos (informit.com/sedgewick) are available for purchase and provide students and professionals with the opportunity to engage with the material at their own pace and give instructors the opportunity to spend their time with students helping them to succeed on assignments and exams. Register your product at informit.com/register for convenient access to downloads, updates, and corrections as they become available.

Handbook of Research on Educational Communications and Technology


Author: David H. Jonassen,Association for Educational Communications and Technology
Publisher: Taylor & Francis
ISBN: 0805841458
Category: Education
Page: 1210
View: 6636
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This edition of this handbook updates and expands its review of the research, theory, issues and methodology that constitute the field of educational communications and technology. Organized into seven sectors, it profiles and integrates the following elements of this rapidly changing field.

Data Structures and Algorithms in Java


Author: Michael T. Goodrich,Roberto Tamassia,Michael H. Goldwasser
Publisher: John Wiley & Sons
ISBN: 1118771338
Category: Computers
Page: 736
View: 1182
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The design and analysis of efficient data structures has long been recognized as a key component of the Computer Science curriculum. Goodrich, Tomassia and Goldwasser's approach to this classic topic is based on the object-oriented paradigm as the framework of choice for the design of data structures. For each ADT presented in the text, the authors provide an associated Java interface. Concrete data structures realizing the ADTs are provided as Java classes implementing the interfaces. The Java code implementing fundamental data structures in this book is organized in a single Java package, net.datastructures. This package forms a coherent library of data structures and algorithms in Java specifically designed for educational purposes in a way that is complimentary with the Java Collections Framework.

Analysis of Algorithms


Author: Jeffrey McConnell
Publisher: Jones & Bartlett Publishers
ISBN: 0763787000
Category: Computers
Page: 451
View: 8583
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Updated to follow the recommendations put forth by the ACM/SIGCSE 2001 task force, Analysis of Algorithms raises awareness of the effects that algorithms have on the efficiency of a program and develops the necessary skills to analyze general algorithms used in programs. The text presents the material with the expectation that it can be used with active and cooperative learning methodology, based on the premise that students learn more effectively and retain more information longer when they are active participants in the learning process. To accomplish this, the chapters are clear and complete to encourage students to prepare by reading before class, and the text is filled with exciting examples and exercises that look at the efficiency of various algorithms to solve a problem. The author is well known for workshops that he presents on the active learning model. He has written an instructor's manual that helps instructors understand how to present the material in an active way.

Handbook of Research on Educational Communications and Technology


Author: J. Michael Spector,M. David Merrill,Jan Elen,M. J. Bishop
Publisher: Springer Science & Business Media
ISBN: 1461431859
Category: Education
Page: 1005
View: 9799
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The 4th edition of the Handbook of Research on Educational Communications and Technology expands upon the previous 3 versions, providing a comprehensive update on research pertaining to new and emerging educational technologies. Chapters that are no longer pertinent have been eliminated in this edition, with most chapters being completely rewritten, expanded, and updated Additionally, new chapters pertaining to research methodologies in educational technology have been added due to expressed reader interest. Each chapter now contains an extensive literature review, documenting and explaining the most recent, outstanding research, including major findings and methodologies employed. The Handbook authors continue to be international leaders in their respective fields; the list is cross disciplinary by design and great effort was taken to invite authors outside of the traditional instructional design and technology community.

Finite Element Procedures


Author: Klaus-Jürgen Bathe
Publisher: Klaus-Jurgen Bathe
ISBN: 9780979004902
Category: Engineering mathematics
Page: 1037
View: 1420
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Catalog of Copyright Entries. Third Series

1973: January-June
Author: Library of Congress. Copyright Office
Publisher: Copyright Office, Library of Congress
ISBN: N.A
Category: Copyright
Page: 1862
View: 8450
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Data Structures and Algorithms in Python


Author: Michael T. Goodrich,Roberto Tamassia,Michael H. Goldwasser
Publisher: Wiley Global Education
ISBN: 1118476735
Category: Computers
Page: 748
View: 9406
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Based on the authors’ market leading data structures books in Java and C++, this textbook offers a comprehensive, definitive introduction to data structures in Python by authoritative authors. Data Structures and Algorithms in Python is the first authoritative object-oriented book available for the Python data structures course. Designed to provide a comprehensive introduction to data structures and algorithms, including their design, analysis, and implementation, the text will maintain the same general structure as Data Structures and Algorithms in Java and Data Structures and Algorithms in C++.

Software Systems Architecture

Working with Stakeholders Using Viewpoints and Perspectives
Author: Nick Rozanski,Eoin Woods
Publisher: Addison-Wesley
ISBN: 032171833X
Category: Computers
Page: 678
View: 2275
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Software Systems Architecture, Second Edition is a highly regarded, practitioner-oriented guide to designing and implementing effective architectures for information systems. It is both a readily accessible introduction to software architecture and an invaluable handbook of well-established best practices. With this book you will learn how to Design and communicate an architecture that reflects and balances the different needs of its stakeholders Focus on architecturally significant aspects of design, including frequently overlooked areas such as performance, resilience, and location Use scenarios and patterns to drive the creation and validation of your architecture Document your architecture as a set of related views Reflecting new standards and developments in the field, this new edition extends and updates much of the content, and Adds a “system context viewpoint” that documents the system's interactions with its environment Expands the discussion of architectural principles, showing how they can be used to provide traceability and rationale for architectural decisions Explains how agile development and architecture can work together Positions requirements and architecture activities in the project context Presents a new lightweight method for architectural validation Whether you are an aspiring or practicing software architect, you will find yourself referring repeatedly to the practical advice in this book throughout the lifecycle of your projects. A supporting Web site containing further information can be found at www.viewpoints-and-perspectives.info.

Problem Solving with Algorithms and Data Structures Using Python


Author: Bradley N. Miller,David L. Ranum
Publisher: Franklin Beedle & Assoc
ISBN: 9781590282571
Category: Computers
Page: 425
View: 6153
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THIS TEXTBOOK is about computer science. It is also about Python. However, there is much more. The study of algorithms and data structures is central to understanding what computer science is all about. Learning computer science is not unlike learning any other type of difficult subject matter. The only way to be successful is through deliberate and incremental exposure to the fundamental ideas. A beginning computer scientist needs practice so that there is a thorough understanding before continuing on to the more complex parts of the curriculum. In addition, a beginner needs to be given the opportunity to be successful and gain confidence. This textbook is designed to serve as a text for a first course on data structures and algorithms, typically taught as the second course in the computer science curriculum. Even though the second course is considered more advanced than the first course, this book assumes you are beginners at this level. You may still be struggling with some of the basic ideas and skills from a first computer science course and yet be ready to further explore the discipline and continue to practice problem solving. We cover abstract data types and data structures, writing algorithms, and solving problems. We look at a number of data structures and solve classic problems that arise. The tools and techniques that you learn here will be applied over and over as you continue your study of computer science.

Mining of Massive Datasets


Author: Jure Leskovec,Anand Rajaraman,Jeffrey David Ullman
Publisher: Cambridge University Press
ISBN: 1107077230
Category: Computers
Page: 476
View: 7155
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Now in its second edition, this book focuses on practical algorithms for mining data from even the largest datasets.

Learning Processing

A Beginner's Guide to Programming Images, Animation, and Interaction
Author: Daniel Shiffman
Publisher: Newnes
ISBN: 0123947928
Category: Computers
Page: 564
View: 7922
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Learning Processing, Second Edition, is a friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages. Requiring no previous experience, this book is for the true programming beginner. It teaches the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization. Step-by-step examples, thorough explanations, hands-on exercises, and sample code, supports your learning curve. A unique lab-style manual, the book gives graphic and web designers, artists, and illustrators of all stripes a jumpstart on working with the Processing programming environment by providing instruction on the basic principles of the language, followed by careful explanations of select advanced techniques. The book has been developed with a supportive learning experience at its core. From algorithms and data mining to rendering and debugging, it teaches object-oriented programming from the ground up within the fascinating context of interactive visual media. This book is ideal for graphic designers and visual artists without programming background who want to learn programming. It will also appeal to students taking college and graduate courses in interactive media or visual computing, and for self-study. A friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages No previous experience required—this book is for the true programming beginner! Step-by-step examples, thorough explanations, hands-on exercises, and sample code supports your learning curve

Eloquent JavaScript, 2nd Ed.

A Modern Introduction to Programming
Author: Marijn Haverbeke
Publisher: No Starch Press
ISBN: 1593276613
Category: Computers
Page: 472
View: 8729
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JavaScript lies at the heart of almost every modern web application, from social apps to the newest browser-based games. Though simple for beginners to pick up and play with, JavaScript is a flexible, complex language that you can use to build full-scale applications. Eloquent JavaScript, 2nd Edition dives deep into the JavaScript language to show you how to write beautiful, effective code. Author Marijn Haverbeke immerses you in example code from the start, while exercises and full-chapter projects give you hands-on experience with writing your own programs. As you build projects such as an artificial life simulation, a simple programming language, and a paint program, you’ll learn: –The essential elements of programming, including syntax, control, and data –How to organize and clarify your code with object-oriented and functional programming techniques –How to script the browser and make basic web applications –How to use the DOM effectively to interact with browsers –How to harness Node.js to build servers and utilities This edition is thoroughly revised and modernized to reflect the current state of Java­Script and web browsers, with brand-new material, such as a chapter on code performance in Java­Script, and expanded coverage of recursion and closures. All source code is available online in an inter­active sandbox, where you can edit the code, run it, and see its output instantly. Isn’t it time you became fluent in the language of the Web? Includes an exclusive chapter, only available in the No Starch Press edition!