Student Centered Learning by Design

New York: Harper Business, 2015. Maeda, John. How to Speak Machine. New York: Penguin, 2019. Pixar in a Box: The Art of Storytelling. Khan Academy. Available at https:// www / partner - content / pixar / storytelling.

Author: Jacquelyn Whiting

Publisher: ABC-CLIO

ISBN: 9781440877544

Category: Language Arts & Disciplines

Page: 129

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Current research is pushing schools to adopt more student-centered approaches to the classroom experience, and educators—librarians and classroom teachers alike—are being challenged to revise their curricula and instruction to be student-centered, personalized, and differentiated. This book empowers librarians, teachers, and administrators to be empathic problem-solvers and decision-makers. By reframing the challenges that members of a learning community face as opportunities to better meet teaching and learning needs, readers will find that adoption of a mindset focused on users—namely, design thinking—elevates and creates opportunities for innovating pedagogy. Moreover, it can enhance school culture as well as build channels of communication among various stakeholders in schools and districts. When educators of any subject or discipline apply design thinking skills to their curriculum implementation, authentic student-centered learning experiences become the core of the learning experience. The case studies shared in this book provide examples of student-centered approaches being used in elementary, middle, and high schools, so that readers have many models on which to base their work and from which to build confidence in shifting their pedagogy to keep the student at the center of teaching and learning decisions. Explanations of design thinking models, how they work, and how they apply to teaching and learning Opportunities to practice empathizing with learning community stakeholders and designing to meet those stakeholders' needs Models for writing curricula, units, and lesson plans that are student-centered by design Resources for implementing project-based learning experiences with students Reproducible graphics and organizers for instructional use
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Telling Science Stories

... “Pixar in a box: The art of storytelling – film grammar” (Khan Academy): ... Available at: (date accessed 23 August 2019).

Author: Martin W. Angler

Publisher: Routledge

ISBN: 9781351035088

Category: Social Science

Page: 262

View: 741

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A practical manual for anyone who wants to turn scientific facts into gripping science stories, this book provides an overview of story elements and structure, guidance on where to locate them in scientific papers and a step-by-step guide to applying storytelling techniques to writing about science. In this book, Martin W. Angler outlines basic storytelling elements to show how and where fledgling science storytellers can find them in scientific output. Journalistic techniques like selection through news values and narrative interviews are covered in dedicated chapters. A variety of writing techniques and approaches are presented as a way of framing science stories in ways that are informative and compelling in different media – from short films to news articles. Practical examples, selected interviews and case studies complement each chapter, with exercises and experimentation suggestions included for deeper understanding. Review questions at the end of each chapter cement the newly gained knowledge to make sure readers absorb it, with links to articles and online tools inviting further reading. A valuable resource for students of journalism and science communication as well as professional journalists, scientists and scientists-in-training who want to engage with the public or simply improve their journal papers. This book is a one-stop shop on science storytelling with a clear focus on providing practical techniques and advice on how to thrive as science writers and communicate science in all of its complexity.
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How To Write a Great Story

If you want to learn how to write powerful, life-changing stories, study the masterpieces produced by the writers at ... You can even do a free online course called 'The Art of Storytelling', taught by Pixar writers at the Khan Academy.

Author: Caroline Lawrence

Publisher: Bonnier Zaffre Ltd.

ISBN: 9781848128156

Category: Juvenile Nonfiction

Page: 208

View: 555

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Stories are incredibly powerful so if you become a writer, be careful. Your book could change the world. Caroline Lawrence shares her best tips in this illustrated guide to creative writing and storytelling for readers and writers aged 9+. . . Featuring examples from all kinds of stories, including Black Panther, Alice in Wonderland, Harry Potter, The Incredibles and Star Wars, Caroline explores every aspect of writing - from brainstorming a setting, to creating an opponent and choosing your hero's greatest weakness. Inspired by Caroline's school events and workshops, and illustrated with Linzie Hunter's lively black and white artwork on every page, this is the perfect addition to the bookshelves of young writers everywhere.
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The Analytics Lifecycle Toolkit

The program evaluation template structures your documentation of the lessons learned from your project. ... Tell your story—Select the most appropriate storytelling design pattern using the templates provided, decide on how you want to ...

Author: Gregory S. Nelson

Publisher: John Wiley & Sons

ISBN: 9781119425106

Category: Business & Economics

Page: 464

View: 112

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An evidence-based organizational framework for exceptional analytics team results The Analytics Lifecycle Toolkit provides managers with a practical manual for integrating data management and analytic technologies into their organization. Author Gregory Nelson has encountered hundreds of unique perspectives on analytics optimization from across industries; over the years, successful strategies have proven to share certain practices, skillsets, expertise, and structural traits. In this book, he details the concepts, people and processes that contribute to exemplary results, and shares an organizational framework for analytics team functions and roles. By merging analytic culture with data and technology strategies, this framework creates understanding for analytics leaders and a toolbox for practitioners. Focused on team effectiveness and the design thinking surrounding product creation, the framework is illustrated by real-world case studies to show how effective analytics team leadership works on the ground. Tools and templates include best practices for process improvement, workforce enablement, and leadership support, while guidance includes both conceptual discussion of the analytics life cycle and detailed process descriptions. Readers will be equipped to: Master fundamental concepts and practices of the analytics life cycle Understand the knowledge domains and best practices for each stage Delve into the details of analytical team processes and process optimization Utilize a robust toolkit designed to support analytic team effectiveness The analytics life cycle includes a diverse set of considerations involving the people, processes, culture, data, and technology, and managers needing stellar analytics performance must understand their unique role in the process of winnowing the big picture down to meaningful action. The Analytics Lifecycle Toolkit provides expert perspective and much-needed insight to managers, while providing practitioners with a new set of tools for optimizing results.
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Pixar Storytelling

PIXAR STORYTELLING is the first book to offer an in-depth analysis of the screenwriting techniques that make Pixar's immensely popular films so successful and moving.

Author: Dean Movshovitz


ISBN: 1717736408

Category: Animated films

Page: 124

View: 586

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PIXAR STORYTELLING is the first book to offer an in-depth analysis of the screenwriting techniques that make Pixar's immensely popular films so successful and moving. Learn what Pixar's core story ideas all have in common, how Pixar creates compelling conflict and stakes, and what makes their films' resolutions so emotionally satisfying.
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Pixar and the Aesthetic Imagination

Animation, Storytelling, and Digital Culture Eric Herhuth. force within Disney Animation. I mention Christensen's argument because its use of figuration (he posits that Pixar is Disney's Jiminy Cricket or conscience) points to what lies ...

Author: Eric Herhuth

Publisher: Univ of California Press

ISBN: 9780520292567

Category: Performing Arts

Page: 256

View: 920

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Aesthetic storytelling: a tradition and theory of animation -- The uncanny integrity of digital commodities (Toy story) -- From the technological to the postmodern sublime (Monsters, Inc.) -- The exceptional dialectic of the fantastic and the mundane (The Incredibles) -- Disruptive sensation and the politics of the new (Ratatouille)
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Teaching AI

Exploring New Frontiers for Learning Michelle Zimmerman ... Explore the interplay between STEM and storytelling through Pixar in a Box (, a Khan Academy course that gives students a ...

Author: Michelle Zimmerman

Publisher: International Society for Technology in Education

ISBN: 9781564847287

Category: Education

Page: 217

View: 632

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Get the tools, resources and insights you need to explore artificial intelligence in the classroom and explore what students need to know about living in a world with AI. For many, artificial intelligence, or AI, may seem like science fiction, or inherently overwhelming. The reality is that AI is already being applied in industry and, for many of us, in our daily lives as well. A better understanding of AI can help you make informed decisions in the classroom that will impact the future of your students. Drawing from a broad variety of expert voices from countries including Australia, Japan, and South Africa, as well as educators from around the world and underrepresented student voices, this book explores some of the ways AI can improve education. These include educating learners about AI, teaching them about living in a world where they will be surrounded by AI and helping educators understand how they can use AI to augment human ability. Each chapter offers activities and questions to help you deepen your understanding, try out new concepts and reflect on the information presented. Links to media artifacts from trusted sources will help make your learning experience more dynamic while also providing additional resources to use in your classroom. This book: • Offers a unique approach to the topic, with chapter opening scenes, case studies, and featured student voices. • Discusses a variety of ways to teach students about AI, through design thinking, project-based learning and STEM connections. • Includes lesson ideas, activities and tools for exploring AI with your students. • Includes references to films and other media you can use in class to start discussions on AI or inspire design thinking and STEM projects. In Teaching AI, you’ll learn what AI is, how it works and how to use it to better prepare students in a world with increased human-computer interaction.
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Storytelling in Design

Storytelling. As discussed in Chapter 2, dramaturgy, which Merriam-Webster defines as “the art or technique of ... which is a behind-the-scenes look at how Pixar artists do their jobs on the online learning platform Khan Academy .

Author: Anna Dahlström

Publisher: O'Reilly Media

ISBN: 9781491959398

Category: Computers

Page: 414

View: 779

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With the wide variety of devices, touch points, and channels in use, your ability to control how people navigate your well-crafted experiences is fading. Yet it’s still important to understand where people are in their journey if you’re to deliver the right content and interactions atthe right time and on the right device. This practical guide shows you how storytelling can make a powerful difference in product design. Author Anna Dahlström details the many ways you can use storytelling in your projects and throughout your organization. By applying tried-and-tested principles from film and fiction to the context of design and business, you’ll learn to create great product experiences. Learn how the anatomy of a great story can make a difference in product design Explore how traditional storytelling principles, tools, and methods relate to key product design aspects Understand how purposeful storytelling helps tell the right story and move people into action Use storytelling principles to tell, sell, and present your work
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Lighting for Animation

Learn how to create meaningful images and make informed aesthetic decisions about your work with this book's holistic approach to lighting.

Author: Jasmine Katatikarn

Publisher: Focal Press

ISBN: 1138018678

Category: Computer animation

Page: 272

View: 377

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Lighting for Animationis designed with one goal in mind - to make you a better artist. Over the course of the book, Jasmine Katatikarn and Michael Tanzillo (Senior Lighting TDs, Blue Sky Studios) will train your eye to analyze your work more critically, and teach you approaches and techniques to improve your craft. Focusing on the main philosophies and core concepts utilized by industry professionals, this book builds the foundation for a successful career as a lighting artist in visual effects and computer animation. Inside you'll find in-depth instruction on: * Creating mood and storytelling through lighting * Using light to create visual shaping * Directing the viewer's eye with light and color * Gathering and utilizing reference images * Successfully lighting and rendering workflows * Render layers and how they can be used most effectively * Specific lighting scenarios, including character lighting, environment lighting, and lighting an animated sequence * Material properties and their work with lighting * Compositing techniques essential for a lighter * A guide on how to start your career and achieve success as a lighting artist This book is not designed to teach software packages--there are websites, instructional manuals, online demos, and traditional courses available to teach you how to operate specific computer programs. That type of training will teach you how to create an image; this book will teach you the technical skills you need to make that image beautiful.
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Exploring the Benefits of Creativity in Education Media and the Arts

Pixar's collective innovation model Adapted from Purkayastha & Fernando, 2006 Traditionally, storytelling is ... to learn multiple-skills, and be accustomed to the Pixar philosophy, which clearly states “Technology inspires art and art ...

Author: Silton, Nava R.

Publisher: IGI Global

ISBN: 9781522505051

Category: Psychology

Page: 458

View: 556

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The use of imagination can lead to greater outcomes in problem solving, innovation, and critical thinking. By providing access to creative outlets, productivity increases in schools, businesses, and other professional settings. Exploring the Benefits of Creativity in Education, Media, and the Arts is a pivotal reference source for the latest scholarly research on the stimulation and implementation of creative thinking in academic and professional environments. Highlighting the foundations of creativity from theoretical and neuroscientific perspectives, this book is ideally designed for academics, professionals, educators, and practitioners.
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