Playful Graphics

Graphic design increasingly emphasizes a user-oriented approach where users interact with books, brochures, posters, packaging, and albums.Playful Graphics presents a selection of outstanding interactive design projects, which enable people ...

Author: Wang Shaoqiang

Publisher:

ISBN: 8415967748

Category: Design

Page: 240

View: 136

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Graphic design increasingly emphasizes a user-oriented approach where users interact with books, brochures, posters, packaging, and albums.Playful Graphics presents a selection of outstanding interactive design projects, which enable people to be part of the work, produced by designers from all over the world.
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Playful Pictures Animals

Introduce young colorists to the rich possibilities of offbeat graphics with this
design-based coloring book. Combining the appeal of wildlife with the allure of
imaginative graphics, the full-page illustrations depict familiar creatures against ...

Author: Victoria Maderna

Publisher: Courier Corporation

ISBN: 9780486492681

Category: Juvenile Nonfiction

Page: 32

View: 860

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Full-page illustrations of familiar creatures against fanciful backgrounds combine the appeal of wildlife with the allure of imaginative graphics. Images include a garden of frisky insects, funky fish in a seaweed field, and more.
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Playful User Interfaces

We produced interactive graphic and sound applications for the rubber-type ball.
The graphics were created based on the ball tracking information (location and
timing of bounces). The applications were written in Visual C++ with Open GL or
 ...

Author: Anton Nijholt

Publisher: Springer Science & Business Media

ISBN: 9789814560962

Category: Computers

Page: 352

View: 259

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The book is about user interfaces to applications that have been designed for social and physical interaction. The interfaces are ‘playful’, that is, users feel challenged to engage in social and physical interaction because that will be fun. The topics that will be present in this book are interactive playgrounds, urban games using mobiles, sensor-equipped environments for playing, child-computer interaction, tangible game interfaces, interactive tabletop technology and applications, full-body interaction, exertion games, persuasion, engagement, evaluation and user experience. Readers of the book will not only get a survey of state-of-the-art research in these areas, but the chapters in this book will also provide a vision of the future where playful interfaces will be ubiquitous, that is, present and integrated in home, office, recreational, sports and urban environments, emphasizing that in the future in these environments game elements will be integrated and welcomed.
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Playful Graphics

'Playful Graphics' presents a selection of outstanding graphic design projects produced to interact by designers from all over the world.

Author: Wang Shaoqiang

Publisher: Promopress

ISBN: 8417412204

Category:

Page: 240

View: 220

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Graphic design increasingly emphasizes a user-oriented approach that is based around communication and interaction between users and the work itself. Interactive graphics can be found in books, brochures, posters, packaging, and albums. Playful Graphics presents a selection of outstanding interactive projects produced by designers from all over the world; these works present users with rich visual experiences and enable readers to take action. Through exploring distinct techniques and forms, Playful Graphics demonstrates how this exciting area of design can influence user experiences and bring fun to life. It is a celebration of great design ideas that convey their messages through hands-on play.
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Designing for Kids

For example, graphic techniques such as sequins or beads cannot be used on
our baby/toddler garments because ... emotional, conversational icons Colors:
Bright, optimistic and playful Graphics text: Empowering uplifting graphics with a
 ...

Author: Krystina Castella

Publisher: Routledge

ISBN: 9781351968867

Category: Design

Page: 466

View: 109

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Designers, especially design students, rarely have access to children or their worlds when creating products, images, experiences and environments for them. Therefore, fine distinctions between age transitions and the day-to-day experiences of children are often overlooked. Designing for Kids brings together all a designer needs to know about developmental stages, play patterns, age transitions, playtesting, safety standards, materials and the daily lives of kids, providing a primer on the differences in designing for kids versus designing for adults. Research and interviews with designers, social scientists and industry experts are included, highlighting theories and terms used in the fields of design, developmental psychology, sociology, cultural anthropology and education. This textbook includes more than 150 color images, helpful discussion questions and clearly formatted chapters, making it relevant to a wide range of readers. It is a useful tool for students in industrial design, interaction design, environmental design and graphic design with children as the main audience for their creations.
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Chain Store Age

In fact , the only Arabic prototype balances whimsy and technology , utilizing holo
- that appears is in the facade signage and some of the policy graphic materials ,
playful graphics and stylized iconic ele- signs . “ We were legally required to ...

Author:

Publisher:

ISBN: CORNELL:31924083436901

Category: Chain stores

Page:

View: 356

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Playful Teaching Learning Games New Tool for Digital Classrooms

Designers working in the discipline of graphic design often use the term to
describe the balance between textual information and visual elements, such as
photographs, diagrams and illustrations, where each contributes to the overall
ability of ...

Author: Myint Swe Khine

Publisher: Springer Science & Business Media

ISBN: 9789460914607

Category: Education

Page: 133

View: 715

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Educators around the world acknowledge the fact that we live in the knowledge society and ability to think systematically is one of the necessary skills in order to function effectively in the 21st century. In the past two decades, popular culture introduced digital games as part of leisure activities for children and adults. Today playing computer games is routine activity for children of all ages. Many have agreed that interactive computer games enhance concentration, promote thinking, increase motivation and encourage socialisation. Educators found their way in introducing game-based learning in science education to entice the students in teaching difficult concepts. Simulation games provide authentic learning experience and virtual world excites the students to learn new phenomena and enliven their inquisitive mind. This book presents recent studies in game-based learning and reports continuing attempts to use games as new tool in the classrooms.
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Playful Math Even Double Personal Edition

The issue of Graph paper/ Grid – Cartesian plane – Applied Math is of essence.
My son did not have opportunity to learn math, using graph paper, until middle
school! While he was attending one of the most prestigious Westside L.A. public ...

Author: Arturas Medonis

Publisher: Lulu.com

ISBN: 9781847283672

Category: Games

Page: 116

View: 805

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Best gift ever!!! Magic of Engagement? Fun of Play? Spark of the Quest? Use Fingerplay (p.15) & you will hit at once. ___ Rotating game board (on back cover) is developed in a spirit of W.A.Mozart composition Canon Inversus ("Spiegelkanon)... It all begins from doing simple thing with a focus. Start with blank grid, which is your playground, sanctuary and challenger. ___ "Playful Math" is intended as a series of notebook type publications gradually introducing basic math concepts in a playful environment. Examples, grid space for self-discoveries, hands-on activity templates will provide you opportunity to drill the same technique with different numbers. Random numbers here are brought exactly for this specific purpose.___ On the way, your inner prodigy will be nurtured. 1+3+5=3*3: those numbers are not ordinary numbers. 5-year-old prodigy child discovered them. He had fun with numbers all his life and later was called Mozart of mathematics. You definitely want to follow the discovery.
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Step by step Graphics

I PLAYFUL PROMO Student planner Structural Graphics of Essex , Conn . , made
the reply card all but irresistible when they created this playful brochure for
Chrysler . The promotion , which doubles as an invitation to Chrysler dealers for a
 ...

Author:

Publisher:

ISBN: UOM:39015047357499

Category: Computer graphics

Page:

View: 360

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Restaurant Food Graphics

The Ground Round A telec Cheba Seed Pall Molt Tosiedl Pas Basil Salley
SPECIAL VISUAL EFFECTS Playful graphics . BEER & ALE Menu TRENDS FOR
THE ' 90s " Simple , easy to use menus that lead the customer through the
ordering ...

Author: Judi Radice

Publisher: Pbc International

ISBN: UOM:39015033328512

Category: Cooking

Page: 185

View: 980

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Progressive Architecture

... DININGI STREET GARAGE SUPPER GYM SECOND LEVEL MECH
UNEXCAVATED POOL SUBWAY GYM 50 715 m N FIRST LEVEL The media
center ( facing page ) is a brightly colored two - level space dressed up with
playful graphics ...

Author:

Publisher:

ISBN: UCSC:32106009075646

Category: Architectural drawing

Page:

View: 577

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Creativity and the Evolution of Semiotic Units Using Internet Communication

A Playful Verbal Message with a Playful Graphic Questions la and lb relied upon
verbal form to communicate either playfulness or seriousness . In questions 2a
and 2b . nonverbal graphics were added to the presentation . A playful graphic ...

Author: Margaret E. Albertson

Publisher:

ISBN: UOM:39015042037989

Category: Electronic mail messages

Page: 213

View: 936

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Packaging

Judges cited “ the playful graphics and catchy title . ” Columbia PO , Box 8950 For
information circle 16 LEPEL DayTime Ben.Gay Lepel Induction Cap Sealing
Systems For Complete Product Protection DINOPASTE Conveyorized induction ...

Author:

Publisher:

ISBN: NWU:35556022887673

Category: Package goods industry

Page:

View: 431

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Harry Bertoia

An Exhibition of His Sculpture and Graphics, 14 December 1975 to 8 February
1976, Allentown Art Museum ... Harry ... With the exception of the playful graphics
and direct forgings , the works are phenomena rather than artifacts . Bertoia's ...

Author: Harry Bertoia

Publisher:

ISBN: UCSD:31822034581454

Category:

Page: 58

View: 831

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Convenience Store News

Zig - zag babble graphics above the cooler and freezer wall create 3 - D imagery
with unique messages from opposite ... ed , right down to the restroom pumps
and gas canopy . signage with playful graphics The brand image is and paint ...

Author:

Publisher:

ISBN: CORNELL:31924095727719

Category: Convenience stores

Page:

View: 813

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Newsletter Design

Author: Edward A. Hamilton

Publisher: Van Nostrand Reinhold Company

ISBN: UOM:39015037852798

Category: Graphic arts

Page: 192

View: 176

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Media USA

Colorful and playful graphics also contribute to appetite appeal . ... is achieved
through color , graph . ics , and brand names — is another effective packaging
method which helps marketers establish dominance in a supermarket category .

Author: Arthur Asa Berger

Publisher: Addison-Wesley Longman Limited

ISBN: UCSD:31822005201314

Category: Mass media

Page: 461

View: 190

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An updated and revised collection of articles which focus on the relationship between the mass media and American society and culture. New essays include discussion of media ethics, international media, new technology and mass communication theory.
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Playful Data

Playful Data features some of the most brilliant illustrative infographic projects from gifted graphic designers, illustrators, artists, and scientists worldwide.

Author: Wang Shaoqiang

Publisher:

ISBN: 8416851344

Category: Design

Page: 240

View: 359

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Playful Data features some of the most brilliant illustrative infographic projects from gifted graphic designers, illustrators, artists, and scientists worldwide.
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New Playful Data

The projects revealed in this volume are divided into three main categories: statistical findings, flow diagrams, and instruction and explanation.

Author: Wang Shaoqiang

Publisher: Hoaki

ISBN: 8417656413

Category:

Page: 240

View: 287

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Playful Data: Graphic Design and Illustration for Infographics features brilliant and illustrative infographic projects from gifted graphic designers, illustrators, artists, and even scientists. Not only do they visualize data in a tangible and memorable way through playful illustrations, but they also provide us with inspiration for balancing colors, words, and images, as well as for distinguishing between primary and secondary information when data is presented alongside pictures. The projects revealed in this volume are divided into three main categories: statistical findings, flow diagrams, and instruction and explanation. Some of the projects illustrate data acquired from rigorous and precise scientific research, while others are the product of designers' imagination and experimentation. It's time to learn to play with data! ta!
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