The Art of Diablo

Featuring never before seen content, this volume plunges into the concept, design, and environmental art that has defined the world of Sanctuary and the Eternal Conflict at the core of Blizzard Entertainment's action-packed dungeon-crawling ...

Author: Jake Gerli

Publisher:

ISBN: 1945683651

Category: Fiction

Page: 250

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For more than twenty years, the artists behind Diablo have conjured new visions of the heavens and the hells, built nightmarish corridors filled with monsters and demons, and unleashed swarms of malevolent creatures upon tens of millions of players worldwide. Featuring never before seen content, The Art of Diablo plunges into the concept, design, and environmental art that has defined the world of Sanctuary and the Eternal Conflict at the core of Blizzard Entertainment's action-packed dungeon-crawling game.
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The Art of Diablo III

Author: Blizzard Entertainment (Firm)

Publisher:

ISBN: OCLC:962943652

Category: Computer games

Page: 159

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Diablo III

From Blizzard Entertainment, the makers of critically acclaimed games such as Warcraft®, StarCraft®, and Diablo® comes this exciting companion edition to Diablo III: Book of Cain, giving fans an in-depth look into the mind of Tyrael, a ...

Author: Matt Burns

Publisher:

ISBN: 1608872793

Category: Games

Page: 163

View: 490

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Tyrael, former archangel of the High Heavens, describes the secret history of his world, the darkness that threatens mankind, and his decision to become a mortal.
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The Art of Blizzard Entertainment

Commentary on the art is provided by Blizzard Entertainment’s own Nick Carpenter, Sam Didier, and Chris Metzen, who’ve each played important roles in shaping Blizzard’s game universes over the years.

Author: Nick Carpenter

Publisher: Insight Editions

ISBN: 1608870278

Category: Games

Page: 376

View: 888

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Over the past two decades, Blizzard Entertainment has had a tremendous impact on the world of games and global pop culture. From its humble beginnings as a three-person console-game development studio in 1991 to the creation of the blockbuster Warcraft®, StarCraft®, and Diablo® series, Blizzard has a history of crafting stunning worlds of science fiction and fantasy. The company’s distinctive gameplay and storytelling styles have captivated an international audience numbering in the tens of millions whose passion cannot be quelled. Twenty years after Blizzard opened its doors, the company’s World of Warcraft® boasts the title of the world’s most popular subscription-based massively multiplayer online role-playing game, and the studio is widely recognized as one of the leaders in creatively driven game development. An epic volume of art and behind-the-scenes insights, The Art of Blizzard® celebrates the studio’s genesis by examining the creative forces behind these games and showcasing their artistry through more than 700 pieces of concept art, paintings, and sketches. Commentary on the art is provided by Blizzard Entertainment’s own Nick Carpenter, Sam Didier, and Chris Metzen, who’ve each played important roles in shaping Blizzard’s game universes over the years.
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Faust

Author: Johann Wolfgang von Goethe

Publisher:

ISBN: HARVARD:32044086865292

Category:

Page: 142

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The Art of Overwatch Volume 2

Don't miss this stunning collection, painstakingly produced direct from the Overwatch game team!

Author: Matt Burns

Publisher:

ISBN: 1950366669

Category:

Page: 368

View: 259

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Complete your collection and dig deeper into the evolution of Overwatch with The Art of Overwatch Volume 2, your guide to the art, design, and creation of one of the most popular FPS games of all time! This gorgeous compendium showcases new content from summer 2017 onward, including the development process around fan-favorite heroes, environments, and cinematics. Beyond new content, this all-encompassing guide goes further, expanding on the construction of unique, event-driven game modes, NPC design, and more. Don't miss this beautiful collection, meticulously crafted with the Overwatch game team! Includes: Introduction and commentary from the Overwatch game team Development story behind skins, events, and unique game modes Never-before-seen concept art for new characters from Doomfist to Echo Sneak peek at Overwatch 2 Also available in stunning Limited Edition from Dark Horse
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Diablo III Book of Cain

An exceptionally illustrated fiction for millions of Blizzard fans, Diablo III: Book of Cain is the source book for Blizzard Entertainment's Diablo franchise and the best-selling Diablo III game, as told by the games' core narrator, Deckard ...

Author: Blizzard Entertainment

Publisher: Simon and Schuster

ISBN: 9781683831822

Category: Fiction

Page: 148

View: 418

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An exceptionally illustrated fiction for millions of Blizzard fans, Diablo III: Book of Cain is the source book for Blizzard Entertainment's Diablo franchise and the best-selling Diablo III game, as told by the games' core narrator, Deckard Cain. In Blizzard Entertainment’s Diablo® and Diablo II, the recurring character of Deckard Cain delivered quests, accompanied the brave adventurer, and, as the last of the Horadrim, provided a link to the greater history of the world of Sanctuary. Ever mysterious during these appearances, Cain hinted at a larger story, providing snippets of it in his notebook. Diablo III: Book of Cain is Cain’s formal record of this greater tale—a dissertation on the lore of the Diablo universe, told by one who has witnessed and participated in some of the epic events that make up the eternal conflict between the High Heavens and the Burning Hells. Designed as an “in-world” artifact from the Diablo universe, Diablo III: Book of Cain includes Cain’s revealing meditations, as well as dozens of sketches and color artworks depicting the angelic and demonic beings who wage constant war with one another.
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Diablo III

Blizzard Entertainment's track record includes thirteen #1-selling games and numerous Game of the Year awards.

Author: Flint Dille

Publisher:

ISBN: 1608870634

Category: Games

Page: 148

View: 797

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Scholar and adventurer Deckard Cain provides a history of the world of Sanctuary, describing the archangels of the Angiris Council, the Prime Evils, and the End of Days.
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Diablo III Book of Cain

An exceptionally illustrated fiction for millions of Blizzard fans, Diablo III: Book of Cain is the source book for Blizzard Entertainment's Diablo franchise and forthcoming Diablo III game.

Author: Deckard Cain

Publisher: Insight Editions

ISBN: 1608878023

Category: Fiction

Page: 148

View: 234

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An exceptionally illustrated fiction for millions of Blizzard fans, Diablo III: Book of Cain is the source book for Blizzard Entertainment's Diablo franchise and forthcoming Diablo III game. Book of Cain is the must-have illustrated history of the Diablo universe as told by the games' core narrator Deckard Cain. In Blizzard Entertainment’s Diablo® and Diablo II, the recurring character of Deckard Cain delivered quests, accompanied the brave adventurer, and, as the last of the Horadrim, provided a link to the greater history of the world of Sanctuary. Ever mysterious during these appearances, Cain hinted at a larger story, providing snippets of it in his notebook. Diablo III: Book of Cain is Cain’s formal record of this greater tale—a dissertation on the lore of the Diablo universe, told by one who has witnessed and participated in some of the epic events that make up the eternal conflict between the High Heavens and the Burning Hells. Designed as an “in-world” artifact from the Diablo universe, Diablo III: Book of Cain includes Cain’s revealing meditations, as well as dozens of sketches and color artworks depicting the angelic and demonic beings who wage constant war with one another.
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Brutal

This book also contains selections of Samwise’s favorite and most iconic images he created for the video game company, Blizzard Entertainment, where he has worked since 1991.

Author: Samwise Didier

Publisher: Abrams

ISBN: 9781647001797

Category: Art

Page: 304

View: 230

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The ï¬?rst monograph by the art director for leading video game company Blizzard Entertainment Brütal: The Art of Samwise is a career-spanning art book that assembles the many artistic creations of world renowned artist Samwise Didier into one volume. For nearly thirty years, Samwise’s unique art style, which combines the use of bold colors, visual storytelling, and a touch of humor, has been featured in numerous art books, illustrated novels, album covers, comic books, and video games, and is instantly recognizable to his legions of fans. Brütal: The Art of Samwise celebrates all the artistic creations of Samwise’s imagination, including many images never seen before from his personal archives. This book also contains selections of Samwise’s favorite and most iconic images he created for the video game company, Blizzard Entertainment, where he has worked since 1991. As a senior art director for Blizzard, Samwise was responsible for directing the art style for Warcraft, StarCraft, and Heroes of the Storm, as well as for creating artwork for the World of Warcraft, Hearthstone, and Diablo franchises.
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The Art of Moral Protest

EIGHT Rituals and Emotions at Diablo Canyon: Sustaining Activist Identities [By the very action of praying] a man excites himself to pray more and to groan more humbly and more fervently. I do not know how it is that, although these ...

Author: James M. Jasper

Publisher: University of Chicago Press

ISBN: 9780226394961

Category: Social Science

Page: 530

View: 885

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In The Art of Moral Protest, James Jasper integrates diverse examples of protest—from nineteenth-century boycotts to recent movements—into a distinctive new understanding of how social movements work. Jasper highlights their creativity, not only in forging new morals but in adopting courses of action and inventing organizational forms. "A provocative perspective on the cultural implications of political and social protest."—Library Journal
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The Art of Training Your Dog How to Gently Teach Good Behavior Using an E Collar

Diablo was a friendly dog. Many people mistakenly believe Doberman pinschers to be aggressive guard dogs. Although the breed does possess an instinct to guard their people, most owners would agree their dogs are big babies, ...

Author: Monks of New Skete

Publisher: The Countryman Press

ISBN: 9781682685037

Category: Pets

Page: 280

View: 467

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A brand-new training regimen—off-leash in 30 days!—from the pack who brought you The Art of Raising a Puppy. The Monks of New Skete, longtime breeders of German shepherds and established dog trainers of all breeds, have developed a new training technique. A decade in the making, this program represents a leap into the future, using cutting-edge technology and a game-changing tool: the remote electronic collar. The Art of Training Your Dog presents their compassionate and efficient system for the first time, with background and advice on choosing the right collar. Employing a method designed by trainer Marc Goldberg, readers integrate the e-collar gradually, laying the foundation for good behavior with intentional and purposeful walks. Using very low stimulation at just the right time focuses a dog’s attention for effortless learning moments that tie into a dog’s natural pack instincts and help strengthen the bond between dog and human. In no time, readers will see their pups master commands like “sit,” “stay,” and “place”; stop troublesome behaviors; and run safely off-leash with consistent recall.
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Diablo III Storm of Light

Struggling as the new Aspect of Wisdom and being a mortal among angels, Tyrael puts the fate of Heaven into the hands of the human race after the Black Soulstone brings growing darkness and discord into the realm. Original.

Author: Nate Kenyon

Publisher: Simon and Schuster

ISBN: 9781416550808

Category: Fiction

Page: 352

View: 298

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Struggling as the new Aspect of Wisdom and being a mortal among angels, Tyrael puts the fate of Heaven into the hands of the human race after the Black Soulstone brings growing darkness and discord into the realm. Original.
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The Cinematic Art of Overwatch

The Cinematic Art of Overwatch chronicles this journey, featuring never-before-seen art and anecdotes that illustrate how Overwatch's richly imagined characters and world were brought to life through cinematic storytelling.

Author: Matt Burns

Publisher:

ISBN: 1945683643

Category: Art

Page: 244

View: 328

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Starting with the announcement trailer in 2014, Overwatch's award-winning cinematics captured the hearts of millions across the world, introducing them to a hopeful science-fiction world where heroes are needed. Crafting these animated shorts required the Blizzard cinematics team to explore new ways of animated film making with a bold new art style, more frequent releases, and intimate collaboration with the game team. The Cinematic Art of Overwatch chronicles this journey, featuring never-before-seen art and anecdotes that illustrate how Overwatch's richly imagined characters and world were brought to life through cinematic storytelling.
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