Xcode 4 Unleashed

In Xcode 4 Unleashed, renowned Mac/iOS developer Fritz Anderson shows how to use Apple’s powerful new Xcode 4 integrated development environment to develop outstanding software with the least effort possible.

Author: Fritz F. Anderson

Publisher: Sams Publishing

ISBN: 9780768697520

Category: Computers

Page: 552

View: 892

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In Xcode 4 Unleashed, renowned Mac/iOS developer Fritz Anderson shows how to use Apple’s powerful new Xcode 4 integrated development environment to develop outstanding software with the least effort possible. Anderson demonstrates Xcode 4 by walking through the construction of three full applications: a command-line tool, an iOS app, and a Mac OS X application. These case-study projects offer practical insights and realistic best practices for efficiently utilizing Xcode 4 in day-to-day development. Next, he drills down to offer an even deeper understanding of Xcode 4’s most powerful capabilities. Through practical examples, he shows experienced Apple developers how to move to Xcode 4’s “browser” model from older document-based approaches. You’ll also find thorough, up-to-the-minute coverage of key tasks ranging from builds and profiling to documentation. He concludes with a chapter-length roundup of “tips, traps, and features” for maximizing your productivity with Xcode 4—whether you’re writing iOS apps or Mac applications, working solo, or as part of a large development team. Detailed information on how to… Get started fast with Xcode 4 project workflow Master Xcode 4’s new features and development paradigms Construct modern iOS and Mac user interfaces with Interface Builder Implement Model-View-Controller designs in iOS apps Use Storyboard to specify an iOS app’s entire structure in one file Leverage Xcode’s first-class unit testing and measurement tools Master the essentials of iOS provisioning Use Mac OS X bindings to simplify the link between data and screen Quickly localize Mac and iOS software for new languages and markets Package and share subprograms that can be integrated into any OS X application Use the Xcode Build System to move from source files to executable products Fully understand and optimize performance and resource usage Register your copy today at informit.com/register to download a free 90+ page guide to 4.4 & 4.5 feature changes
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Xcode 3 Unleashed

Provides information on using Xcode to build applications with Macintosh languages and technology.

Author: Fritz Anderson

Publisher: Addison-Wesley

ISBN: 0321552636

Category: Computers

Page: 534

View: 692

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Provides information on using Xcode to build applications with Macintosh languages and technology.
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Xcode 5 Start to Finish

If you're looking for file parameters, write handlers for open-file events in the
application delegate or a custom NSDocumentController, or handle Apple Events
. Localizing MainMenu.xib In Xcode 4 Unleashed, this was not a pleasant section
to ...

Author: Fritz Anderson

Publisher: Addison-Wesley Professional

ISBN: 9780133751024

Category: Computers

Page: 624

View: 883

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Use Xcode 5 to Write Great iOS and OS X Apps! Xcode 5 Start to Finish will help you use the tools in Apple’s Xcode 5 to improve productivity, write great code, and leverage the newest iOS 7 and OS X Mavericks features. Drawing on thirty years of experience developing for Apple platforms and helping others do so, Fritz Anderson shows you a complete best-practice Xcode workflow. Through three full sample projects, you’ll learn to integrate testing, source control, and other key skills into a high-efficiency process that works. Anderson shows you better ways to storyboard, instrument, build, and compile code, and helps you apply innovations ranging from Quick Look to Preview Assistant. By the time you’re finished, you’ll have the advanced Xcode skills to develop outstanding software. Coverage includes Setting breakpoints and tracing execution for active debugging Creating libraries by adding and building new targets Integrating Git or Subversion version control Creating iOS projects with MVC design Designing Core Data schemas for iOS apps Linking data models to views Designing UI views with Interface Builder Using the improved Xcode 5 Autolayout editor Improving reliability with unit testing Simplifying iOS provisioning Leveraging refactoring and continual error checking Using OS X bindings, bundles, packages, frameworks, and property lists Localizing your apps Controlling how Xcode builds source code into executables Analyzing processor and memory usage with Instruments Integrating with Mavericks Server’s sleek continuous integration system Register your book at www.informit.com/register for access to this title’s downloadable code.
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Learning IOS Development

This chapter provided an abridged, high-octane introduction to Xcode, Objective-
C syntax, objects, classes, properties, ... look for versions of Xcode 4 Unleashed,
2nd edition, by Fritz F. Anderson or Xcode 4 Developer Reference by Richard ...

Author: Maurice Sharp

Publisher: Addison-Wesley Professional

ISBN: 9780321862969

Category: Computers

Page: 556

View: 299

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Features hands-on sample projects and exercises designed to help programmers create iOS applications.
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The Core iOS 6 Developer s Cookbook

To learn more about Xcode, look no further than Fritz Anderson's Xcode 4
Unleashed from Sams Publishing. Note There are plenty of other books from
other publishers on the market, including the bestselling Beginning iPhone 4
Development ...

Author: Erica Sadun

Publisher: Addison-Wesley

ISBN: 9780133120820

Category: Computers

Page: 576

View: 197

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The Core iOS 6 Developer’s Cookbook brings together reliable, proven solutions for the heart of day-to-day iOS 6 development. World-renowned iOS programming expert Erica Sadun covers all the classes you’ll need to create successful iOS 6 mobile apps with standard APIs and interface elements and take full advantage of iOS 6 graphics, touches, and views. As in her previous bestselling iOS books, Sadun translates today’s development best practices into working code, distilling key concepts into concise recipes that are easy to understand and transfer into your own projects. This isn’t just cut-and-paste; using her examples, Sadun fully explains both the “how” and “why” of effective iOS 6 development. All code has been fully revised and extensively tested to reflect the latest iOS 6 features and the newest iPhone, iPad, and iPod touch capabilities. Throughout, every chapter groups related tasks together, so you can jump straight to your solution, without having to identify the right class or framework first. Coverage includes Supporting direct user input through multitouch and gestures, including custom gesture recognizers Building, customizing, and using iOS 6 controls Alerting users via popup dialogs, progress bars, local notifications, popovers, audio pings, and other techniques Assembling views and animation, organizing view hierarchies, and understanding how views work together Using iOS 6’s breakthrough autolayout constraints system to simplify support for multiple screen geometries controlling keyboards, making onscreen elements “text aware,” and efficiently scanning and formatting text Using view controllers to organize your users’ workspaces Managing photos, videos, email, text messages, and iOS 6-enhanced social media updates Implementing VoiceOver accessibility to reach even more users Organizing apps simply and intuitively with tables and adding flexibility with iOS 6’s brand new collection views Getting started with Core Data managed data stores Leveraging iOS 6’s powerful networking and web services support
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iOS 8 Application Development in 24 Hours Sams Teach Yourself

... (Addison-Wesley Professional, 2011), Sams Teach Yourself Swift in 24 Hours (
Sams, 2014), and Xcode 4 Unleashed (Sams, 2012). Apple has ... This isn't just
recommended reading; it's a required download for any serious developer-to-be.

Author: John Ray

Publisher: Sams Publishing

ISBN: 9780133994421

Category: Computers

Page: 864

View: 236

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In just 24 sessions of one hour each, learn how to build powerful applications for today’s hottest handheld devices: the iPhone and iPad! Using this book’s straightforward, step-by-step approach, you’ll master every skill and technology you need, from setting up your iOS development environment to building great user interfaces, sensing motion to writing multitasking applications. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common iOS development tasks. Quizzes and Exercises help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. John Ray is currently serving as the Director of the Office of Research Information Systems at the Ohio State University. His many books include Using TCP/IP: Special Edition, Maximum Mac OS X Security, Mac OS X Unleashed, Teach Yourself Dreamweaver MX in 21 Days, and Sams Teach Yourself iOS 7 Application Development in 24 Hours. Printed in full color–figures and code appear as they do in Xcode Covers iOS 8 and up Learn to navigate the Xcode 6.x development environment Prepare your system and iDevice for efficient development Get started quickly with Apple’s new language: Swift Test code using the new iOS Playground Understand the Model-View-Controller (MVC) development pattern Visually design and code interfaces using Xcode Storyboards, Segues, Exits, Image Slicing, and the iOS Object Library Use Auto Layout and Size Classes to adapt to different screen sizes and orientations Build advanced UIs with Tables, Split Views, Navigation Controllers, and more Read and write preferences and data, and create System Settings plug-ins Use the iOS media playback and recording capabilities Take photos and manipulate graphics with Core Image Sense motion, orientation, and location with the accelerometer, gyroscope, and GPS Integrate online services using Twitter, Facebook, Email, Web Views, and Apple Maps Create universal applications that run on both the iPhone and iPad Write background-aware multitasking applications Trace, debug, and monitor your applications as they run
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Sams Teach Yourself Xcode 4 in 24 Hours

Presents lessons discussing the concepts of Xcode 4.3+ development for OS X and iOS devices.

Author: John Ray

Publisher: Sams Publishing

ISBN: 9780672335877

Category: Computers

Page: 618

View: 503

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Presents lessons discussing the concepts of Xcode 4.3+ development for OS X and iOS devices.
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Mac OS X Tiger Unleashed

You need some support files that tell software how to interact with the hardware ,
the source for whatever application you ... you to make use of a far wider world of
Mac OS X / Unix software than will be available to you if you don't install Xcode .

Author: John Ray

Publisher: Sams Publishing

ISBN: UCSC:32106018091451

Category: Computers

Page: 1534

View: 960

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Guides readers through Mac OS X Tiger, covering such topics as installation, working with applications and utilities, searching the Internet, using AppleScript, network settings, the BSD subsystem, and Web programming.
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Sams Teach Yourself iOS 6 Application Development in 24 Hours

Covers iOS 6, Xcode 4.5+, iPhone, iPad, and More!

Author: John Ray

Publisher: Sams Publishing

ISBN: 9780133361780

Category: Computers

Page: 864

View: 537

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Covers iOS 6, Xcode 4.5+, iPhone, iPad, and More! Figures and code appear as they do in Xcode 4.5+ In just 24 sessions of one hour each, learn how to build powerful applications for today’s hottest handheld devices: the iPhone and iPad! Using this book’s straightforward, step-by-step approach, you’ll master every skill and technology you need, from setting up your iOS development environment to building great responsive user interfaces, from sensing motion to writing multitasking applications. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common iOS development tasks. Activities at the end of each chapter help you test your knowledge. Notes present interesting information related to the discussion. Tips offer advice or show you easier ways to perform tasks. Cautions alert you to possible problems and give you advice on how to avoid them. • Printed in full color • Covers iOS 6.0 and up • Use the new Objective-C NSArray, NSDictionary, and NSNumber Data Type shortcuts introduced in Xcode 4.5.2 • Learn to navigate the Xcode 4.5+ development environment • Prepare your system and iDevice for efficient development • Get started quickly with Apple’s Objective-C and Cocoa Touch • Understand the Model-View-Controller (MVC) development paradigm • Visually design and code interfaces using Xcode storyboards, segues, exits, and the iOS Object Library • Use Auto Layout to adapt to different screen sizes and orientations • Build advanced UIs with tables, split views, navigation controllers, and more • Read and write preferences and data, and create System Settings plug-ins • Use the iOS media playback and recording capabilities • Take photos and manipulate graphics with Core Image • Sense motion, orientation, and location with the accelerometer, gyroscope, and GPS • Integrate online services using Twitter, Facebook, Email, Web Views, and Apple Maps • Create universal applications that run on both the iPhone and iPad • Write background-aware multitasking applications • Trace and debug your applications as they run
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Sams Teach Yourself iPad Application Development in 24 Hours

The clear, easy-to-understand tutorial for developers who want to write software for today's hottest new device: Apple's iPad!

Author: John Ray

Publisher: Sams Publishing

ISBN: 9780132316705

Category: Computers

Page: 696

View: 326

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The clear, easy-to-understand tutorial for developers who want to write software for today's hottest new device: Apple's iPad! Figures and code appear as they do in Xcode Covers iOS 3.2 and up In just 24 sessions of one hour or less, learn how to build powerful applications for today’s hottest tablet device: the iPad! Using this book’s straightforward, step-by-step approach, you’ll master every skill and technology you need, from setting up your Xcode development environment to utilizing the full iPad screen real estate for touchable interfaces, integrating maps and media, to improving the reliability and performance of your software. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common iPad development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Printed in full color Learn the features of the Xcode development suite Prepare your system and iPad for efficient development Get started fast with Apple’s Objective-C and Cocoa Touch Understand the Model-View-Controller (MVC) development paradigm Implement advanced application interfaces with interactive widgets and web-connected interfaces Enhance the user experience with popovers and other iPad-only UI features Build interfaces that adjust to the iPad’s orientation Read and write data, and navigate it with table views Implement media playback and recording capabilities Integrate your software with the iPad’s email, photos, iPod, and address book applications Create map and location-based services Sense motion with the iPad accelerometer input Discover the tools for building universal iPad/iPhone/iPod touch applications Distribute your applications through the App Store
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American Book Publishing Record

4 ' 46 Mac OS X Tiger unleashed / John Ray and William Ray . Indianapolis , Ind
... 2 ' 762 Java for students / Douglas Bell , Mike Part . 5th ed . SCENARIOS ...
Step into Xcode : Mac OS X development / Fritz Anderson . Upper Saddle River ...

Author:

Publisher:

ISBN: UOM:39015066180392

Category: American literature

Page:

View: 130

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Am rica Latina nuevas relaciones hemisf ricas e integraci n

Esta obra busca comprender los procesos políticos actuales de América Latina.

Author: Darío Salinas Figueredo

Publisher: Universidad Iberoamericana / Centro de Investigaciones Sobre América Latina y el Caribe - UNAM

ISBN: 9786074174533

Category: Political Science

Page:

View: 253

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Esta obra busca comprender los procesos políticos actuales de América Latina. Se estudia la relación geopolítica post-guerra fría y las reformulaciones de las políticas de Estados Unidos hacia la región; también se analiza la relación con Rusia y China, y cierra en los procesos de integración, desarrollo y problemática en la globalización capitalista.
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Digit

4 COREL WordPerfect Office 12 A feature rich suite of office applications The
stunning power of Tiger is unleashed NEW ... Imaging Automator task application
▻ VoiceOver spoken interface ▻ Mac Sync ▻ Enhanced UNIX Support XCode 2
.

Author:

Publisher:

ISBN: UOM:39015047295103

Category: Commercial art

Page:

View: 476

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